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Adobe After Effects Classroom in a Book (2022 release): Classroom in a Book

Autor Brie Gyncild, Lisa Fridsma
en Limba Engleză Paperback – 29 mar 2022
Gain hands-on experience creating, manipulating, and optimizing motion graphics for film, video, the web, and mobile devices. Learn how to animate text and images, customize a wide range of effects, track and sync content, rotoscope, manipulate timing, correct color, and remove unwanted objects. Customize cameras and lighting to create compelling 3D content. Design Motion Graphics templates for editing in Adobe Premiere Pro. Deform and animate objects and video using robust Puppet tools.
The fastest, easiest, most comprehensive way to learn Adobe After Effects Classroom in a Book(R), the best-selling series of hands-on software training workbooks, offers what no other book or training program does--an official training series from Adobe, developed with the support of Adobe product experts.
Adobe After Effects Classroom in a Book (2022 release) contains 15 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you.
Purchasing this book includes valuable online extras. Follow the instructions in the book's Getting Started section to unlock access to:
  • Downloadable lesson files you need to work through the projects in the book
  • Web Edition containing the complete text of the book, interactive quizzes, and videos that walk you through the lessons step by step
What you need to use this book: Adobe After Effects (2022 release) software, for either Windows or macOS. (Software not included.)
Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe After Effects software.
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Specificații

ISBN-13: 9780137623921
ISBN-10: 0137623925
Pagini: 432
Dimensiuni: 232 x 189 x 26 mm
Greutate: 0.84 kg
Editura: Pearson Education (US)
Seria Classroom in a Book


Cuprins

Getting Started
1 Getting to Know the Workflow2 Creating a Basic Animation Using Effects and Presets3 Animating Text4 Working with Shape Layers5 Animating a Multimedia Presentation6 Animating Layers7 Working with Masks8 Distorting Objects with the Puppet Tools9 Using the Roto Brush Tool10 Performing Color Correction11 Creating Motion Graphics Templates12 Using 3D Features13 Working with the 3D Camera Tracker14 Advanced Editing Techniques 15 Rendering and Outputting