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Agency and Media Reception: Experiencing Video Games, Film, and Television: Film, Fernsehen, Medienkultur

Autor Susanne Eichner
en Limba Engleză Paperback – 30 ian 2014
What happens to our sense of agency, our general ability to perform actions in our life worlds, in the course of media reception and appropriation? Whilst considering media communication as a special form of social action, this work reconsiders the key concepts of social action theory, pragmatism, communication theory as well as film, game and television theory. It thus integrates agency as the key to understanding ‘doing media’ and at the same time conceptualizes agency as a specific mode of involvement across media boundaries. This approach amalgamates miscellaneous ideas and conceptions such as interactivity, participation, cognitive control, play or empowerment and applies the theoretical considerations on the basis of textual analyses of the films Inception and The Proposal, the TV shows Lost and I’m a Celebrity and the video games Grand Theft Auto IV and The Walking Dead.
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Specificații

ISBN-13: 9783658046729
ISBN-10: 3658046724
Pagini: 260
Ilustrații: X, 250 p. 5 illus., 1 illus. in color.
Dimensiuni: 148 x 210 x 17 mm
Greutate: 0.32 kg
Ediția:2014
Editura: Springer Fachmedien Wiesbaden
Colecția Springer VS
Seria Film, Fernsehen, Medienkultur

Locul publicării:Wiesbaden, Germany

Public țintă

Research

Cuprins

Agency Interdisciplinary.- Interactivity and Play.- From Media Use to Doing Media.- Agency as a Mode of Involvement.- Levels and Points of Agency.- Textuality and Agency – Exemplary Analyses.- The Quality of Agency in the Media.

Notă biografică

Dr. Susanne Eichner is lecturer at the Academy of Film and Television, Potsdam-Babelsberg (Hochschule für Film und Fernsehen “Konrad Wolf”) in the department of Media Studies.

Textul de pe ultima copertă

What happens to our sense of agency, our general ability to perform actions in our lifeworlds, in the course of media reception and appropriation? Whilst considering media communication as a special form of social action, this work reconsiders the key concepts of social action theory, pragmatism, communication theory, as well as film, game, and television theory. It thus integrates agency as the key to understanding ‘doing media’ and at the same time conceptualizes agency as a specific mode of involvement across media boundaries. This approach amalgamates miscellaneous ideas and conceptions such as interactivity, participation, cognitive control, play or empowerment and applies the theoretical considerations on the basis of textual analyses of the films Inception and The Proposal, the TV shows Lost and I’m a Celebrity and the video games Grand Theft Auto IV, and The Walking Dead.
 
Contents
-Agency Interdisciplinary
-Interactivity and Play
-From Media Use to Doing Media
-Agency as a Mode of Involvement
-Levels and Points of Agency
-Textuality and Agency – Exemplary Analyses
-The Quality of Agency in the Media
 
Target Groups
-Researchers and students of Media Studies in general, game studies, film studies, and television studies
 
The Author  
Dr. Susanne Eichner is lecturer at the Academy of Film and Television, Potsdam-Babelsberg (Hochschule für Film und Fernsehen “Konrad Wolf”) in the department of Media Studies.

Caracteristici

Publication in the field of social sciences Includes supplementary material: sn.pub/extras