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An Information Technology Surrogate for Religion: The Veneration of Deceased Family in Online Games: Contemporary Religion and Popular Culture

Autor William Sims Bainbridge
en Limba Engleză Electronic book text – 20 noi 2014

Avatars through which players experience computer games can virtually resurrect deceased members of the player's family, to become spiritual mentors for the player, to memorialize lost loved ones, and to transform grief into continuing love. Avatar was originally a religious concept, and can be again, referring to a simulation of the dearly departed, created through partnership between a computer and a survivor. This book demonstrates principles of Ancestor Veneration Avatars (AVAs), by running avatars based on eleven deceased members of one family through ten highly diverse virtual worlds, from the violent Defiance to the intellectual Uru: Myst Online, from the early EverQuest to the recent Elder Scrolls Online, and from the pessimistic Age of Conan to the optimistic Lord of the Rings Online.

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Specificații

ISBN-13: 9781137490599
ISBN-10: 1137490594
Pagini: 146
Ediția:
Editura: Palgrave MacMillan
Colecția Palgrave Pivot
Seria Contemporary Religion and Popular Culture

Locul publicării:Basingstoke, United Kingdom

Cuprins

Preface
1. Exploring Possibilities (Runes of Magic)
2. Selecting a World (Uru: Myst Online)
3. Achieving a Goal (Defiance)
4. Seeking Truth (Tabula Rasa)
5. Combatting Heresy (Perfect World)
6. Singing a Song (EverQuest)
7. Uniting a Couple (Guild Wars 2)
8. Enduring Horror (Age of Conan)
9. Insuring Hope (Elder Scrolls Online)
10. Resting in Peace (Lord of the Rings Online)


Notă biografică

William Sims Bainbridge is Director, Cyber-Human Systems Program, Division of Information and Intelligent Systems, National Science Foundation, USA.