Architecting Software Intensive Systems: A Practitioners Guide
Autor Anthony J. Lattanzeen Limba Engleză Hardback – 18 noi 2008
- How and when to design architectures
- How to weave architecture design processes into existing development processes
- What to do with architecture design artifacts once created
With the principled understanding of design provided by this book, architects can temper their visceral instinct to react and be better prepared to address a broader range of design problems regardless of business context or their domain experience.
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Specificații
ISBN-13: 9781420045697
ISBN-10: 1420045695
Pagini: 486
Ilustrații: 416 b/w images and 89 tables
Dimensiuni: 178 x 254 x 30 mm
Greutate: 1.11 kg
Ediția:New.
Editura: CRC Press
Colecția Auerbach Publications
ISBN-10: 1420045695
Pagini: 486
Ilustrații: 416 b/w images and 89 tables
Dimensiuni: 178 x 254 x 30 mm
Greutate: 1.11 kg
Ediția:New.
Editura: CRC Press
Colecția Auerbach Publications
Public țintă
Professional and Professional Practice & DevelopmentCuprins
An Introduction to Architecture. Architectural Drivers. Structures of Software Intensive Systems. Guidance for the Architect. Documenting the Architecture. Introduction to the Architecture Centric Design Methodology (ACDM). The Stages of ACDM. Maintenance and ACDM. Commercial Elements, Legacy Systems, and ACMD. Scaling ACDM. Using ACDM with Process Frameworks.
Descriere
Focusing on the architecture centric design method (ACDM), this book provides deep insight into designing software architectures for systems and how to effectively use architectural design artifacts once created. The text describes how to integrate ACDM with existing organizational structures and processes. The author demonstrates how to tailor defined software process frameworks and methodologies to ACDM in order to design the architecture for a software intensive system. The chapters offer practical guidelines for the general iterative model, the general waterfall model, the rational unified process, the team software process, scrum, as well as extreme programming.