Beginning Blender: Open Source 3D Modeling, Animation, and Game Design
Autor Lance Flavellen Limba Engleză Paperback – 30 dec 2010
Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics.
Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.
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Specificații
ISBN-13: 9781430231264
ISBN-10: 1430231262
Pagini: 448
Ilustrații: XVIII, 415 p. 489 illus., 466 illus. in color.
Dimensiuni: 178 x 232 x 30 mm
Greutate: 0.83 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
ISBN-10: 1430231262
Pagini: 448
Ilustrații: XVIII, 415 p. 489 illus., 466 illus. in color.
Dimensiuni: 178 x 232 x 30 mm
Greutate: 0.83 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
Public țintă
Popular/generalCuprins
History and Installation.- The Interface.- Modeling.- Lighting and Procedural Textures.- UV Mapping.- Curves and NURBS.- Basic Rigging and Animation.- Advanced Rigging.- Making Movies.- Particles and Physics.- The Game Engine.- Going Further.
Notă biografică
Lance Flavell is a 3D modeling and animation teacher with an animation diploma from Auckland's Media Design School in New Zealand. He has a strong interest in teaching students how to use open source software, especially Blender, to create and explore 3D computer graphics.
Caracteristici
First book to cover Blender 2.5 In-depth explanation and examples of all features of Blender: modeling, animation, compositing, and game design The only full-color Blender book for beginners