Beginning WebGL for HTML5
Autor Brian Danchillaen Limba Engleză Paperback – 7 sep 2012
- Quickly get up to speed with WebGL
- Render realistic scenes
- Work faster with frameworks
- Improve rendering performance
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Specificații
ISBN-13: 9781430239963
ISBN-10: 1430239964
Pagini: 356
Ilustrații: XXIII, 356 p.
Dimensiuni: 178 x 254 x 19 mm
Greutate: 0.61 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
ISBN-10: 1430239964
Pagini: 356
Ilustrații: XXIII, 356 p.
Dimensiuni: 178 x 254 x 19 mm
Greutate: 0.61 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
Public țintă
Popular/generalNotă biografică
Brian Danchilla is a freelance PHP and Java developer and author. Danchilla is the coauthor of Pro PHP Programming, a contributing author to HTML 5 Games Most Wanted, and technical reviewer of HTML 5 Animation with JavaScript. He has worked with OpenGL for several years and has a passion for graphics, art and mathematics. WebGL is the great new cross platform, cross device way to program 3D graphics and so naturally, he has been drawn to it. His other interests include number theory and playing guitar.
Caracteristici
GL for HTML5 quickly gets you up to speed with Web. GL and shaders within the browser. You'll learn techniques, frameworks, and tools that will enable increased productivity, better rendering performance, and enhanced realism.