Blender to Unity Workflows
Autor Alan Thornen Limba Engleză Hardback – 5 ian 2026
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Specificații
ISBN-13: 9781138306608
ISBN-10: 1138306606
Pagini: 350
Dimensiuni: 152 x 229 mm
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
ISBN-10: 1138306606
Pagini: 350
Dimensiuni: 152 x 229 mm
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
Public țintă
Professional Practice & DevelopmentCuprins
Editor and Workflow. Static Meshes and Exporting. Textures and Painting. Animation and Time. Scenes, Levels and Cameras. Terrain. Optimization. Videos and Cut Scenes. Blend Shapes and Vertex Morphs. Character Rigging and Animation.
Descriere
This book takes an in-depth look, in easy-to-follow language, at how these amazing tools work together practically to produce high quality games. Explore how to create game content inside Blender, from models and animations to textures and video, and then see optimal workflows for exporting that content straight to Unity, quickly and easily. See tips, techniques and features for editing content between the two applications.