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C++20 for Lazy Programmers: Quick, Easy, and Fun C++ for Beginners

Autor Will Briggs
en Limba Engleză Paperback – 12 dec 2020
Ready to learn programming with less effort and more fun? Then do it the lazy way! C++20 for Lazy Programmers uses humor and fun to make you actually willing to read and eager to do the projects as you master the popular and powerful C++ language. Along the way it includes many features from the new C++20 standard, such as ranges, spans, format strings, the “spaceship” operator, and concepts (template parameter requirements), and provides brief introductions to modules and coroutines.
With this unique method, you’ll stretch your abilities with a variety of projects, including your own C++ arcade game. You'll construct your own classes, templates, and abstract data types. After reading and using this book you’ll be ready to build real-world C++ applications and game projects on your own.What You Will Learn:
  • The brand-new C++20 standard
  • Programming graphics and games with the SDL library, using SSDL, the "Simple SDL" wrapper library
  • How to use the most common C++ compilers -- Visual Studio for Windows, and g++ (with Unix or MinGW) -- and their associated debuggers
  • “Anti-bugging” for easy fixes to common problems 
  • Sound practices for becoming a productive programmer
  • How to make your own big projects, including a C++-based arcade game 
  • The built-in Standard Template Library (STL) functions and classes for easy and efficient programming
  • Powerful data types including strings, stacks, vectors, and linked lists -- not by reading about them but by building them -- preparing you further for a career in programming
Who This Book Is For

All who are new to C++, either self-learners or students in college-level courses. 
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Specificații

ISBN-13: 9781484263051
ISBN-10: 1484263057
Pagini: 490
Ilustrații: XXVII, 677 p. 198 illus.
Dimensiuni: 178 x 254 x 48 mm
Greutate: 1.33 kg
Ediția:2nd ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States

Cuprins

1Getting started.- 2Images and sound.- 3Math: types, operations, consts, and math functions.- 4Mouse, and if.- 5Loops and text input.- 6Algorithms and the development process.- 7Functions.- 8Functions (Continued).- 9Using the debugger.- 10Arrays and enum class.- 11Animation with structs and sprites.- 12Building your own arcade game:  input, collisions, and putting it all together.- 13Standard I/O and file operations.- 14Character arrays and dynamic memory (pointers).- 15Classes:  the basics.- 16Classes, continued.- 17Operators, and destructors.- 18Exceptions, recursion, and O notation.- 19Classes, continued:  inheritance.- 20Template functions and classes.- 21Multiple inheritance and virtual functions.- 22Linked lists.- 23The Standard Template Library (STL).- 24Building bigger projects.- 25History.- 26Esoterica (recommended).- 27Esoterica (not so recommended).- 28C.- 29Moving on with SDL.- Appendices.- A.Help With Setup.- B.Operators.-C.ASCII codes.- D.Fundamental Types.- E.Escape Sequences.- F.Basic C Standard Library.- G. Common Debugger Commands.- H. SSDL Reference

Notă biografică

Will Briggs, PhD is a professor of computer science at the University of Lynchburg in Virginia.  He has 20+ years of experience teaching C++, 12 of them using earlier drafts of this book, and about as many years teaching other languages including C, LISP, Pascal, PHP, PROLOG, and Python.  His primary focus is teaching of late while also active in research in artificial intelligence.

Textul de pe ultima copertă

Ready to learn programming with less effort and more fun? Then do it the lazy way! C++20 for Lazy Programmers uses humor and fun to make you actually willing to read and eager to do the projects as you master the popular and powerful C++ language. Along the way it includes many features from the new C++20 standard, such as ranges, spans, format strings, the “spaceship” operator, and concepts (template parameter requirements), and provides brief introductions to modules and coroutines.

With this unique method, you’ll stretch your abilities with a variety of projects, including your own C++ arcade game. You'll construct your own classes, templates, and abstract data types. After reading and using this book you’ll be ready to build real-world C++ applications and game projects on your own.

You will:
  • Be one of the first to program in the brand-new C++20 standard
  • Discover the SDL graphics and gaming library, and SSDL, the "Simple SDL" wrapper library
  • Get detailed help using the most common C++ compilers -- Visual Studio for Windows, and g++ (with Unix or MinGW) -- and their associated debuggers
  • Practice “anti-bugging” for easy fixes to common problems 
  • Learn new concepts and skills from a variety of examples
  • Develop sound practices for becoming a productive programmer
  • Build a C++-based arcade game 
  • Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programming
  • Learn powerful data types including strings, stacks, vectors, and linked lists -- not by reading about them but by building them -- preparing you further for a career in programming

Caracteristici

Covers many examples, including an arcade game application project Includes help with both the Visual Studio and g++ compilers plus their debuggers Source code available at https://github.com/Apress/cpp20-for-lazy-programmers