Code Chronicles: The Art of Storytelling in Software
Autor Paolo Ciancarini, Ahmed El-Batanony, Giancarlo Succien Limba Engleză Paperback – mai 2025
- Helps readers understand that stories are fully fledged tools to convey technical, managerial, organizational, and scientific knowledge, often more effective than formal language
- Explains how to write proper stories to maximize their effectiveness in conveying information
- Presents the different phases of software development where stories can be particularly useful
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Specificații
ISBN-13: 9780443292484
ISBN-10: 0443292485
Pagini: 250
Dimensiuni: 191 x 235 mm
Editura: ELSEVIER SCIENCE
ISBN-10: 0443292485
Pagini: 250
Dimensiuni: 191 x 235 mm
Editura: ELSEVIER SCIENCE
Cuprins
Part. A: Story telling: a vehicle to pass knowledge
1. Introduction: story telling and knowledge in the centuries
2. Storytelling in the modern time
3. Key principles of storytelling
Part. B: Case studies of story telling in our society
4. How Freud was telling his stories
5. Husserl, the critical philosophy, and the founding principles of story telling
6. Court cases and story telling
7. Managing a theatre and telling stories
8. Doctors talking to their patients using stories
9. Story telling and education
Part. C: Story telling in software
10. Explaining the processes as stories
11. Collecting requirements as stories
12. Formalizing the analysis and design with stories
13. Developing code with stories
14. Testing software against stories of use
15. Stories for user manuals
16. Stories to create code in natural language using chatGPT
17. Story telling to educate into agile
Part. D: Case studies of story telling in software
18. Stories in collecting requirements (to finalize)
19. Stories in developing the code (to finalize)
20. Stories in describing the process (to finalize)
21. Stories in presenting the user experience (to finalize)
Part. E: Conclusions Chapter 22: Summary of the key concepts
23. The future of story telling in software
24. Concluding remarks
1. Introduction: story telling and knowledge in the centuries
2. Storytelling in the modern time
3. Key principles of storytelling
Part. B: Case studies of story telling in our society
4. How Freud was telling his stories
5. Husserl, the critical philosophy, and the founding principles of story telling
6. Court cases and story telling
7. Managing a theatre and telling stories
8. Doctors talking to their patients using stories
9. Story telling and education
Part. C: Story telling in software
10. Explaining the processes as stories
11. Collecting requirements as stories
12. Formalizing the analysis and design with stories
13. Developing code with stories
14. Testing software against stories of use
15. Stories for user manuals
16. Stories to create code in natural language using chatGPT
17. Story telling to educate into agile
Part. D: Case studies of story telling in software
18. Stories in collecting requirements (to finalize)
19. Stories in developing the code (to finalize)
20. Stories in describing the process (to finalize)
21. Stories in presenting the user experience (to finalize)
Part. E: Conclusions Chapter 22: Summary of the key concepts
23. The future of story telling in software
24. Concluding remarks