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Computer Games: 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers: Communications in Computer and Information Science, cartea 1017

Editat de Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant
en Limba Engleză Paperback – 29 iun 2019
This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018.

The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search.
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Specificații

ISBN-13: 9783030243364
ISBN-10: 3030243362
Pagini: 153
Ilustrații: XI, 165 p. 111 illus., 38 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.26 kg
Ediția:1st ed. 2019
Editura: Springer International Publishing
Colecția Springer
Seria Communications in Computer and Information Science

Locul publicării:Cham, Switzerland

Cuprins

Video Games.- General Game Playing.- Machine Learning and Monte Carlo Tree Search.