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Computer Games: Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers: Communications in Computer and Information Science, cartea 408

Editat de Tristan Cazenave, Mark H.M. Winands, Hiroyuki Iida
en Limba Engleză Paperback – 10 apr 2014
This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.
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Specificații

ISBN-13: 9783319054278
ISBN-10: 3319054279
Pagini: 140
Ilustrații: XI, 133 p. 24 illus.
Dimensiuni: 155 x 235 x 15 mm
Greutate: 0.22 kg
Ediția:2014
Editura: Springer International Publishing
Colecția Springer
Seria Communications in Computer and Information Science

Locul publicării:Cham, Switzerland

Public țintă

Research

Cuprins

Chess.- Domineering.- Chinese checkers.- Go.- Goofspiel.- Tzaar.- The sliding tile puzzle.- Cooperative path-finding problems.- General game playing.

Caracteristici

Includes supplementary material: sn.pub/extras