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Computer Graphics: Theory and Applications

Editat de T. L. Kunii
en Limba Engleză Paperback – 2 oct 2013
This book is an extensive treatise on the most up-to-date advances in computer graphics technology and its applications. Both in business and industrial areas as well as in research and development, you will see in this book an incredible devel­ opment of new methods and tools for computer graphics. They play essential roles in enhancing the productivity and quality of human work through computer graph­ ics and applications. Extensive coverage of the diverse world of computer graphics is the privilege of this book, which is the Proceedings of InterGraphics '83. This was a truly interna­ tional computer graphics conference and exhibit, held in Tokyo, April 11-14, 1983, sponsored by the World Computer Grpphics Association (WCGA) and organized by the Japan Management Association (JMA) in coopera'tion' with ·~CM-SIGGRAPH. InterGraphics has over 15 thousands participants. This book consists of seven Chapters. The first two chapters are on the basics of computer graphics, and the remaining five chapters are dedicated to typical appli­ cation areas of computer graphics. Chapter 1 contains four papers on "graphics techniques". Techniques to generate jag free images, to simulate digital logic, to display free surfaces and to interact with 3 dimensional (3D) shaded graphics are presented. Chapter 2 covers "graphics standards and 3D models" in five papers. Two papers discuss the CORE standard and the GKS standard. Three papers de­ scribe various 3D models and their evaluations.
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Specificații

ISBN-13: 9783642859649
ISBN-10: 364285964X
Pagini: 548
Ilustrații: X, 532 p. 178 illus., 44 illus. in color.
Dimensiuni: 170 x 244 x 29 mm
Greutate: 0.86 kg
Ediția:Softcover reprint of the original 1st ed. 1983
Editura: Springer Berlin, Heidelberg
Colecția Springer
Locul publicării:Berlin, Heidelberg, Germany

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Descriere

This book is an extensive treatise on the most up-to-date advances in computer graphics technology and its applications. Both in business and industrial areas as well as in research and development, you will see in this book an incredible devel­ opment of new methods and tools for computer graphics. They play essential roles in enhancing the productivity and quality of human work through computer graph­ ics and applications. Extensive coverage of the diverse world of computer graphics is the privilege of this book, which is the Proceedings of InterGraphics '83. This was a truly interna­ tional computer graphics conference and exhibit, held in Tokyo, April 11-14, 1983, sponsored by the World Computer Grpphics Association (WCGA) and organized by the Japan Management Association (JMA) in coopera'tion' with ·~CM-SIGGRAPH. InterGraphics has over 15 thousands participants. This book consists of seven Chapters. The first two chapters are on the basics of computer graphics, and the remaining five chapters are dedicated to typical appli­ cation areas of computer graphics. Chapter 1 contains four papers on "graphics techniques". Techniques to generate jag free images, to simulate digital logic, to display free surfaces and to interact with 3 dimensional (3D) shaded graphics are presented. Chapter 2 covers "graphics standards and 3D models" in five papers. Two papers discuss the CORE standard and the GKS standard. Three papers de­ scribe various 3D models and their evaluations.

Cuprins

List of Contents.- 1 Graphics Techniques.- Jag Free Images on a Raster CRT.- An Interactive Graphic Processor for Digital Logic Simulation System.- Shiphulls, B-Spline Surfaces and CADCAM.- Interactive Techniques for 3-D Shaded Graphics.- 2 Graphics Standards and 3D Models.- Device Independence and Intelligence in Graphics Software.- Implementation of the Graphical Kernel System (GKS).- A Description and Evaluation of Various 3D Models.- Oct-tree Algorithms for Solid Modeling.- Implementation of Geometric Modelling System: HICAD.- 3 CAD/CAM.- Computer Graphics in Mechanical Engineering.- Computer-Aided Design, Analysis, Manufacturing and Testing Techniques as Applied to Plastic Part and Mold Development.- Computer Aided Manufacturing of Machine Parts by Volume Building.- Computer-Aided Design of Pumps.- Geometrical Analysis of Mask Pattern for VLSI and Its Application.- High-Performance Computer Graphics for VLSI Systems Design.- Education and Training Requirements for CAD/CAM.- Design Document Generation from Engineering Databases.- Data Communications, CAD/CAM Graphics and Distributor Design Concepts.- Computer Aided Engineering.- Computer Aided Design Trends in the 80’s.- 4 Office Automation.- Computer Graphics for Management: Prerequisites for an Effective Introduction.- Using Computer Generated Graphics to Present Financial Statements.- The Value of Computer Graphics.- Computer Generated Graphics... User, Designer, Programmer.- Integration of Word Processing and Graphics.- 5 Computer Animation.- 3D Shaded Computer Animation, Step-by-Step.- The Use of 3D Abstract Graphical Types in Computer Graphics and Animation.- 3 Dimensional Reconstruction: A Case Study of a Perspective Problem.- Extended Memory Use in the Zgrass Graphics System.- 6 Graphic Applications.- Automated Cartography.- Graphic Design for Computer Graphics.- Computer Graphics to Show Optimal Smoothing and Trend Adjustments for Exponential Forecasts.- Application of Interactive Computer Graphics to the Results of Electromagnetic Field Calculations.- Hard Copy and Computer Graphics.- 7 Image Processing.- A Landsat Image Databank Using Mass Storage System —”Tsukusys” Image-Bank—.- A Rule-Based Interpretation of Contour Patterns with Curves.- A Specification of Image Processing for Remote Sensing.- The Analysis of LANDSAT (M2S) Image Data Using Interactive Information Retrieval Language SOAR.- 3 Dimensional Image Processing of Ultrasonotomograms.- Author Index.