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Creating and Animating the Virtual World: Computer Animation Series

Editat de Nadia Magnenat Thalmann, Daniel Thalmann
en Limba Engleză Paperback – 19 ian 2012

Din seria Computer Animation Series

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Specificații

ISBN-13: 9784431681885
ISBN-10: 4431681884
Pagini: 304
Ilustrații: VIII, 290 p.
Dimensiuni: 170 x 244 x 16 mm
Greutate: 0.49 kg
Ediția:Softcover reprint of the original 1st ed. 1992
Editura: Springer
Colecția Springer
Seria Computer Animation Series

Locul publicării:Tokyo, Japan

Public țintă

Research

Cuprins

I: Physics-based Animation.- The Control of Hovering Flight for Computer Animation.- Inverse Problems in Computer Graphics.- NPSNET: Physically-based Modeling Enhancements to An Object File Format.- A New Method for Approximative Interactive Dynamics.- II: Human animation.- Extraction of 3D Shapes from the Moving Human Face Using Lighting Switch Photometry.- An Interactive Tool for the Design of Human Free-Walking Trajectories.- Achilles — A System for Visualizing Non Standard Human Gait.- FAERIE: A CAD/CAM Tool for Voluntary Movement and Ergonomic Simulation.- Hand Motion Coding System for Algorithm Recognition and Generation.- III: Path Planning and Motion Control.- Computer Animation of Robot Motion with Collision Free Path Planning.- Path Planning and its Application to Human Animation System.- Automating Virtual Camera Control for Computer Animation.- IV: Geometric Models.- Algorithmic Animation of Constructing Surfaces from Cells.- Controlling the Architectural Geometry of a plant’s growth — Application to the Begonia Genus.- Intersection and Minimal Distance of 3-D Object.- V: Languages and Systems.- Hierarchy, Labels and Motion Description.- A Language for Animating Scene Descriptions.- Risk and QFD Guided Prototyping of Graphical Animation Software.- A Video Editor for Teaching and Research in Computer Animation.- Author index.- Keyword index.