Design Technology and Digital Production: An Architecture Anthology
Editat de Gabriel Esquivelen Limba Engleză Paperback – 26 mar 2024
Design Technology and Digital Production illustrates the shift to an architectural world where we can learn with and from each other, develop a community of new technologies and embrace a design ecology that is inclusive, open, and visionary. This collection fosters a sense of shared experience and common purpose, along with a collective responsibility for the well-being of the discipline of architecture as a whole.
Preț: 216.16 lei
Preț vechi: 259.35 lei
-17% Nou
Puncte Express: 324
Preț estimativ în valută:
41.36€ • 43.68$ • 34.42£
41.36€ • 43.68$ • 34.42£
Carte tipărită la comandă
Livrare economică 13-27 ianuarie 25
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9781032170701
ISBN-10: 1032170700
Pagini: 238
Ilustrații: 120 Halftones, color; 120 Illustrations, color
Dimensiuni: 178 x 254 x 16 mm
Greutate: 0.52 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
ISBN-10: 1032170700
Pagini: 238
Ilustrații: 120 Halftones, color; 120 Illustrations, color
Dimensiuni: 178 x 254 x 16 mm
Greutate: 0.52 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
Public țintă
Postgraduate, Professional, and Undergraduate AdvancedCuprins
Chapter 1. Speculations 1.1. Interview with Hernan Diaz Alonso 1.2. New Orders by Elena Manferdini and Jasmine Benyamin 1.3. Use Your Illusion, and Other Advice by Dora Epstein Jones 1.4. Phase Precession and Quantum Foam by Stephen Caffey Chapter 2. Hybrid Assemblies 2.1. Making Friends by Joseph Choma 2.2. In-And Architecture of Gaps and Overlaps by Kory Bieg 2.3. Borboletta: Co-optable Modules for Other Forms of Life by Eric Goldemberg 2.4. No More Room – An Incomplete View. Kristy Baillet and Kelly Bair Chapter 3. Software and Social Interaction 3.1. Discrete: An Architecture in Large Numbers by Gilles Retsin 3.2. Programmed Ruination: Hyper Artifacts by Daniela Atencio 3.3. Mediated by Scarcity. Video game simulations at the intersection between systems and narrative by José Sánchez 3.4 Mereologies or Designing with Parts by Daniel Koehler Chapter 4. Agency and Artificial Intelligence 4.1. Liminal Platforms by Casey Rehm 4.2. Things, Facts, and the Ontology of Neural Architecture and Artificial Intelligence by Matias Del Campo 4.3. A Multifarious, Anisotropic, Material Agency: Speculations on Additive Manufactured Architecture by Robert Stuart-Smith 4.4 Architecture through the formal Lens of the Machine Learning Apparutus by Benjamin Ennemoser Chapter 5. Offset Mediums 5.1. This Must Be the Place by Courtney Coffman 5.2. Deep Vista. Viola Ago 5.3. Triptych, Domes and Still Lives by Perry Kulper 5.4 Irradiated Histories, Irradiated Futures. Uncovering Subperceptual Exposures in the Borderland by Ersela Kripa and Stephen Mueller Chapter 6. Objects, Aesthetics, and Reality 6.1. Architecture and our Aesthetic Future by Graham Harman 6.2. The Young Adolescent’s Primer on Architectural Reality by Mark Foster Gage 6.3. Miniature Architecture for a Miniature World by Ferda Kolatan 6.4. Decadence Transition and Coexistence. Niccolo Casas 6.5. Background Concerns by Michael Young Chapter 7. Questioning Nature 7.1. Wilderness Ontology. Interview with Levi Bryant 7.2. Ecocentrism & New Ancientness by Barry Wark 7.3. Natural’s Not In It by Nate Hume 7.4. Representations of and In the American Purlieu by Clark Thenhaus. Chapter 8. Open Hypothesis 8.1. Openness and Fragments. Opaque-productive Space by Gonzalo Vaillo. 8.2. Synesthesia by Joris Putteneers 8.3. Anotherness. One Hypothesis and Four Keywords for a Poli-Plural Hospitality by Jordi Vivaldi 8.4. Architecture as Worldmaking by Denise Luna and Alex Santander Chapter 9. Multiple Practices 9.1. Ateljé Sotamaa. Interview with Kivi Sotamaa 9.2. Tom Wiscombe Architecture. Interview with Tom Wiscombe 9.3. P-A-T-T-E-R-N-S. Interview with Marcelo Spina and Georgina Huljich 9.4. Oyler-Wu Collaborative. Interview with Dwayne Oyler and Jenny Wu
Notă biografică
Gabriel Esquivel is an associate professor at Texas A&M University and the director of the T4T Lab and AI Advanced Research Lab at Texas A&M University. Gabriel was born and educated as an architect in Mexico City with a degree from the National University and received his master’s degree in Architecture from The Ohio State University. He previously taught Architecture and Design at the Knowlton School of Architecture and the Design Department at The Ohio State University. He is a founding partner of the online magazine AGENCIA, a publication dedicated to problems about teaching theory, and technology in Mexico.
Descriere
This book is a rigorous account of architecture’s theoretical and technological concerns over the last decade. The anthology presents projects and essays produced at the end of the first digital turn and the start of the second digital turn, engaging a variety of discourses, topics, criteria, pedagogies, and technologies.