Cantitate/Preț
Produs

Designing Hybrid Learning Environments and Processes: Interactive Communication Tools for Active Learning: SpringerBriefs in Applied Sciences and Technology

Autor Andrea Manciaracina
en Limba Engleză Paperback – 15 feb 2022
This volume explores the relationship between space, pedagogy, and technology, with a particular focus on the latter since it is the connecting element that relates to all analysed contexts. The learning experience is investigated and supported by a review of works by referenced authors, underlining the active learning approach that can create better alliances among users and redefine the role of the teacher as a director and a facilitator. The volume offers a conceptualisation of learning technologies for innovative learning environments by creating a grid of technologies for active approaches. Then, it reflects on the comparison between the on-site and online learning environments, focusing on a stressful context. It offers and discusses an instructional design tool that supports teachers in designing hybrid learning contexts. Practitioners who wish to reframe technology in teaching using both digital and physical resources will find it very inspiring.
Citește tot Restrânge

Din seria SpringerBriefs in Applied Sciences and Technology

Preț: 40129 lei

Nou

Puncte Express: 602

Preț estimativ în valută:
7681 8005$ 6394£

Carte tipărită la comandă

Livrare economică 06-20 ianuarie 25

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9783030952730
ISBN-10: 3030952738
Pagini: 135
Ilustrații: XIV, 135 p. 56 illus., 23 illus. in color.
Dimensiuni: 155 x 235 x 11 mm
Greutate: 0.22 kg
Ediția:1st ed. 2022
Editura: Springer International Publishing
Colecția Springer
Seriile SpringerBriefs in Applied Sciences and Technology, PoliMI SpringerBriefs

Locul publicării:Cham, Switzerland

Cuprins

Foreword.- Preface.- Towards innovation.- Literature review.- Learning environments and technology.- Critical elements to innovate learning environments.- How to design learning using technology and users’ needs.- Conclusions.