Digital Culture & Society (DCS) – Vol. 4, Issue 1/2018 – Rethinking AI: Neural Networks, Biometrics and the New Artificial Intelligence: Digital Culture & Society
Autor Annika Richterich, Karin Wenz, Mathias Fuchs, Pablo Abend, Ramón Reicherten Limba Engleză Paperback – 9 dec 2021
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Specificații
ISBN-13: 9783837642667
ISBN-10: 3837642666
Pagini: 200
Dimensiuni: 155 x 239 x 15 mm
Greutate: 0.43 kg
Editura: Columbia University Press
Seria Digital Culture & Society
ISBN-10: 3837642666
Pagini: 200
Dimensiuni: 155 x 239 x 15 mm
Greutate: 0.43 kg
Editura: Columbia University Press
Seria Digital Culture & Society
Notă biografică
Ramón Reichert (Dr. phil.) works as a European project researcher at the University of Lancaster within the Erasmus+ program. He is the program director of the M.Sc. Data Studies at Danube University Krems, Austria. He is a lecturer at the Department of Communication and Media Research at the University of Fribourg, Switzerland, and a lecturer in Contextual Studies at the School of Humanities and Social Sciences at the University of St. Gallen, Switzerland.
Mathias Fuchs (Dr.) is an artist, musician and media scholar. He is the director of the Gamification Lab at Leuphana University in Lüneburg. He is a pioneer in the field of game art and is a leading scholar in game studies and directs a project on Gamification that is funded by the German Research Council (2018-2021).
Pablo Abend (PhD) is the scientific coordinator of the Research School »Locating Media« at the University of Siegen. He is interested in geomedia, situated methodologies, participatory culture, and Science and Technology Studies.
Annika Richterich (Dr.) is an assistant professor in Digital Culture at Maastricht University (Netherlands).
Karin Wenz (Dr.) is an assistant professor of Media Culture at Maastricht University, Netherlands, and director of studies of the MA Media Culture.
Mathias Fuchs (Dr.) is an artist, musician and media scholar. He is the director of the Gamification Lab at Leuphana University in Lüneburg. He is a pioneer in the field of game art and is a leading scholar in game studies and directs a project on Gamification that is funded by the German Research Council (2018-2021).
Pablo Abend (PhD) is the scientific coordinator of the Research School »Locating Media« at the University of Siegen. He is interested in geomedia, situated methodologies, participatory culture, and Science and Technology Studies.
Annika Richterich (Dr.) is an assistant professor in Digital Culture at Maastricht University (Netherlands).
Karin Wenz (Dr.) is an assistant professor of Media Culture at Maastricht University, Netherlands, and director of studies of the MA Media Culture.