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Dungeons and Desktops: The History of Computer Role-Playing Games 2e

Autor Matt Barton, Shane Stacks
en Limba Engleză Paperback – mai 2019
Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time.
 
Key Features
  • gives reviews of hundreds of games across many platforms.
  • comprehensive book covering the history of computer RPGs.
  • comprehensive index at the back, letting you quickly look up your favourite titles
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    Specificații

    ISBN-13: 9781138574649
    ISBN-10: 1138574643
    Pagini: 648
    Ilustrații: 300 Halftones, color; 6 Halftones, black and white; 100 Illustrations, color
    Dimensiuni: 156 x 234 x 38 mm
    Greutate: 0.82 kg
    Ediția:2 ed
    Editura: CRC Press
    Colecția A K Peters/CRC Press

    Public țintă

    Professional Practice & Development

    Cuprins

    Acknowledgments
    Chris Avellone’s Preface
    Authors’ Preface
    Chapter 1 ◾ Introduction to Computer Role-Playing Games
    Chapter 2 ◾ Origins
    Chapter 3 ◾ The Dark Age
    Chapter 4 ◾ The Bronze Age
    Chapter 5 ◾ The Silver Age
    Chapter 6 ◾ The Birth of the Golden Age
    Chapter 7 ◾ SSI’s Golden Age
    Chapter 8 ◾ Origin’s Golden Age
    Chapter 9 ◾ Sir-Tech, New World Computing, and Sierra
    Chapter 10 ◾ Early Japanese Role-Playing Games
    Chapter 11 ◾ Dungeon Master and the Rise of Real-Time 3D
    Chapter 12 ◾ Other Games of the Golden Age
    Chapter 13 ◾ The Epic Fails
    Chapter 14 ◾ The Platinum Age
    Chapter 15 ◾ Diablo and the Rise of Action RPGs
    Chapter 16 ◾ Fallout and Baldur’s Gate
    Chapter 17 ◾ Other Highlights of the Platinum Age
    Chapter 18 ◾ The Birth of the Modern Age
    Chapter 19 ◾ Modern JRPGs
    Chapter 20 ◾ The Rise of the MMORPG
    Chapter 21 ◾ The Late Modern Age
    Chapter 22 ◾ The Renaissance, Kickstarted
    Chapter 23 ◾ The Road Ever Ventures Forth
    Shane’s Afterword: Surprise Encounter
    APPENDIX: THE CRPG BESTIARY
    INDEX

    Descriere

    Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs.