Cantitate/Preț
Produs

Echoes of Betrayal: Paladin's Legacy, cartea 03

Autor Elizabeth Moon
en Limba Engleză Paperback – 29 apr 2013
“This is an excellent series, and Echoes of Betrayal is particularly well done. [Elizabeth Moon] is a consistently entertaining writer, and this book lives up to her standards.”—San Jose Mercury News
 
All is not well in the Eight Kingdoms. In Lyonya, King Kieri is about to celebrate marriage to his beloved, the half-elf Arian. But uncanny whispers from the spirits of his ancestors continue to warn of treachery and murder, and a finger of suspicion points in a shocking direction. Meanwhile, in Tsaia, the young king Mikeli grapples with unrest among his own nobility after granting the title and estates of a traitorous magelord to a Verrakaien—who not only possesses the forbidden magic but is a woman. The controversial decision and its consequences put the king’s claim to the throne in peril. But even greater danger looms. A dragon’s wild offspring are sowing death and destruction, upsetting the ancient balance of power. A collision seems inevitable. Yet when it comes, it will be utterly unexpected—and all the more devastating for it.
 
“Fans of epic fantasy . . . should enjoy this series.”—Library Journal
 
“Rousing action and intriguing plot twists.”—Kirkus Reviews

Includes a preview of the next book in the Paladin’s Legacy series, Limits of Power
Citește tot Restrânge

Din seria Paladin's Legacy

Preț: 7876 lei

Nou

Puncte Express: 118

Preț estimativ în valută:
1507 1590$ 1256£

Carte indisponibilă temporar

Doresc să fiu notificat când acest titlu va fi disponibil:

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9780345524188
ISBN-10: 0345524187
Pagini: 477
Dimensiuni: 110 x 188 x 28 mm
Greutate: 0.24 kg
Editura: Del Rey Books
Seria Paladin's Legacy


Notă biografică

Former Marine Elizabeth Moon is the author of many novels, including Kings of the North, Oath of Fealty, Victory Conditions, Command Decision, Engaging the Enemy, Marque and Reprisal, Trading in Danger, the Nebula Award winner The Speed of Dark, and Remnant Population, a Hugo Award finalist. After earning a degree in history from Rice University, Moon went on to obtain a degree in biology from the University of Texas, Austin. She lives in Florence, Texas.


From the Hardcover edition.

Extras

CHAPTER ONE

Aarenis

Arvid Semminson, lying naked, bound, and bruised on the cold ground somewhere in northwestern Aarenis, reflected that honor among thieves was a myth. Valdaire's Guildmaster had taken everything he had: clothes, weapons, gold, his Guildmaster symbol, and that very damning--in the Guildmaster's eyes--letter of safe passage from the Marshal-General. In return, the Guildmaster had indeed found a room for Arvid, as he'd offered: Arvid had spent several very unpleasant days in the Guildhouse cellar before his kteknik gnome companion Dattur, worried by his absence, had tried to rescue him, only to be captured himself.

After some additional time in the Guild's cellar, they'd both been dumped into the lower compartment of a trade-wagon and driven out of the city--several days out, in what direction Arvid had no notion--in the untender care of journeymen enforcers who intended to pry every detail of information from them both before killing them.

Now the journeymen tossed dice for first choice of his weapons, all the while loudly discussing what they intended to do with him. Certain tools were, they'd said, heating in the coals. He would be warm then, one jeered, throwing a hot coal that bounced off his back before he felt more than the sting.

He heard the fire crackling somewhere behind him. Smoke fragrant with the scent of roasting meat curled past his nose, but where he lay only cold wind caressed him, and his belly cramped with hunger.

He should have stayed north of the mountains once he was sure the necklace had already gone south. He should have realized that his long absence from Verella had given his second in command--Harsin, with his false smiles--a chance to seize power and proclaim him a traitor to the Guild because he had gone to do the Marshal-General's bidding.

He would have Harsin's liver roasted on skewers if he got out of this alive, which--at the moment--seemed unlikely. What he needed was a rescue, but who in all Aarenis knew or cared about him? His gnome servant, maybe, but Dattur was trussed up as tightly as Arvid himself, and gagged as well.

You could ask for help.

Arvid had heard that voice before, and it was not a voice he wanted to hear. Nor the chuckle that followed. He was not a Girdish yeoman; he had respect for the hero-saint, but . . . it was not for him. Besides, it was Gird's Marshal-General's letter in his pocket that had put him in this mess. If not for her--

You'd have been hanged long since for the thief you are.

He was not a thief--he had been a thief, but that was years ago, and anyway--all right, yes, the Marshal-General had saved him from those Girdish who were sure he'd stolen the necklace, but he hadn't. And it was being seen as too friendly with the Fellowship that had turned the others against him.

Would you have let her die?

He knew which "her" that was, of course. Paksenarrion. Of course he would not have let that vicious jealous bitch Barra kill her after all she'd suffered--

And the gods healed.

Well, yes, that was true, too. But now, here . . .

You are almost as stubborn as I was, lad.

Arvid felt a gentle hand on his bruised head and then the sting of something cold on his bare shoulder--one and then another. And another.

The fire hissed. The men swore and stood, their weapons--some of them his--clanking. "What about them?" one said. "Let 'em drown or freeze," said another. "Take the meat inside." Arvid heard the door of the hut--hardly more than a shed--creak open and then slam shut. Cold rain, the winter rain of Aarenis, pelted down on him, harder every moment. He shivered; his teeth chattered. Cold water ran into his face, melting away the blood that had glued his eyelids shut in the last beating. Under his nose he saw a stretch of dark earth speckled with pebbles glistening in the rain.

Wet leather stretched. Arvid remembered that even as his hands twisted . . . but it had to be really wet, and he was chilling faster than the leather softened. He struggled on. Hair by hair, the leather thongs stretched. Enough? It had to be enough.

You could have sent a paladin, he thought into the dark sky.

She has her task. You have yours.

It did not seem the right moment to tell that sort of voice that he was not in service to that sort of voice. It was the right moment to escape, if he could. He worked one stiff hand loose, then the other. He could scarcely move his fingers and fumbled at the thongs tying his knees, his ankles. All the time the rain pelted down, hard cold drops--some of them ice pellets now, it felt like. He needed a knife, a sharp-- His hand knocked against something, a loose rock--and he saw the glassy scalloped edge of broken flint as if outlined by the sun.

He wanted to say, You could have sent a knife, but what if the rock disappeared? By repute, the gods were big on gratitude. He clutched the flint awkwardly, sawed at the thongs, pulling and sawing together, and finally his knees were free and then his ankles. He tried to stand, but the blows he'd taken, the hunger of two days trussed and gagged in a wagon, prevented it. He crawled instead, the flint in his mouth, bruised hands splayed out on the cold mud, bruised knees gouged afresh by the stones, until he reached Dattur, who was himself struggling with his bonds, but unsuccessfully. They had bound the gnome upright to a tree, using a length of rope--and rope did not stretch in the wet, but shrank.

Arvid sawed away at the rope. One strand then another parted. The gnome finally got free and pulled the gag from his mouth.

"Master--"

"Shh . . ." Arvid was shuddering with cold.

"Give rock." The gnome reached for his hand and pried the flint out of it. Arvid collapsed against the tree trunk. Leafless though it was, it broke the wind and some of the rain. The gnome hopped off the boards the men had placed to keep him from touching the rocky ground; Arvid had a moment to think rock-magery, and then the gnome touched the flint to one of the exposed rocks between the tree roots. The rock opened silently as a mouth, and the gnome and Arvid slid into the gap, out of wind and rain alike.

Still cold, still wet, still shivering, but alive, for which he should, he knew, be thanking the gods . . .

Yes.

He muttered a shaky Thank you in a voice he scarcely recognized as his own, and scrubbed at his arms and body, trying to warm them. Dattur, he realized, had moved to one side of the hole they were in and had begun chanting at the rock. Arvid wanted to ask what he was doing, but as a dim blue-gray light spread from the gnome and his working, he could see for himself. The rock opened without sound or mess . . . The light brightened as if rock were transmuted into light. Did the light show outside? Would the robbers, should they discover him missing, find them by the light coming out a crack in the rock by the tree?

Arvid forced himself up and staggered to the foot of the hole they'd slid down; a wet cold draft touched his face, and a snowflake kissed his nose. He moved back into the tunnel and huddled near one wall. Their captors wouldn't see anything through snow.

Under his feet, against the curve of his back, he felt a faint warmth. Was the rock warming up? He flattened one hand against it . . . warmer than he was, at any rate. Dattur was ten full paces away now, chanting in words Arvid did not know; the space in the rock grew distinctly warmer but did not extend. The warmth gave Arvid strength; he pushed himself up and started to walk forward, but a jerk of Dattur's head was a clear signal to stay back.

Now he could see that the rock was disappearing upward. Arvid tried to calculate direction and distance . . . could it be that Dattur was making a passage into the hut where their captors lay sleeping? That would be disastrous--the two of them, naked and unarmed, could not deal with four armed thieves--but Dattur had proved no fool so far. Arvid leaned back against the rock, felt its warmth drying the hair on the back of his aching head. Just as he finally remembered the rockfolk talent for bringing cold sleep to humans, the entire contents of the hut fell into the gap Dattur had created: walls and roof landing on the packs, pallets, weapons, and men still wrapt in rock-magery. Snowflakes whirled down through the opening, and the cold wet met the tunnel's warmth, melting instantly. Even the fall did not wake the men. Before Arvid could reach the mound of debris, Dattur had burrowed into it, snatched up his own sword, and sliced four throats.

Without a word, he dropped the sword and held up both hands; stone flowed up and over to close the gap as the light dimmed. Then it strengthened again, and Dattur finally turned to look at Arvid. "It is between us no debt owed for this," he said. "Without my master freeing me, it could not be done. Without my doing, it was no chance."

"I--thank you anyway, Dattur," Arvid said. "Does it not tire you?"

Dattur shrugged. "Not this little." He frowned then. "No human should see rockmagic at work. No human should see rockfolk unclothed. I know you have a good memory, master, but . . . do not speak of this."

"I will never speak of it," Arvid said. Having said that, he had a powerful desire to look, to commit to memory the differences between gnome and human anatomy. Instead he looked down and turned to the heap before them. "I will look for what we need."

In the end it took both of them to untangle the mess. Finally, clothed in a mix of the thieves' garments and what remained of their own, he and Dattur built a small fire at the end of the tunnel near the tree and ate what food they'd been able to salvage from the dusty pile: two skewers with hunks of half-cooked meat still on them and a loaf of coarse bread. They didn't care; the fire burned off the dirt, or so Arvid told himself.

"It would be well to leave while falling snow covers our tracks," Arvid said after picking a string of meat from between his teeth with the bodkin he carried. "Surely the Guildmaster will send someone to check on those four."

"They will never be found," Dattur said. "When I leave, I will close the stone, all of it."

Arvid shuddered at the thought of men encased in stone, even dead men, but he knew it was best. He looked out the opening--dark now and still snowing. Madness to start when they could not even see. "We'll have to wait until morning," Arvid said. Surely they would be safe until then.

He woke when daylight--dim enough through falling snow--returned. Dattur was awake and already smothering the coals. Arvid clambered up, wincing at his various bruises, cuts, and burns, and gathered up the little clutter they'd made. Then Dattur began filling the space behind them. Once more Arvid watched stone behave as no stone he had ever seen, finally rising up beneath their feet and lifting them to the surface.

Snow still fell; the ground was covered with it. As they looked around, talking softly, a horse snorted. Arvid found the team hitched to a line between two trees, ragged blankets tied on their backs with cord. The wagon's arched cover had shed the snow, and the space inside was dry, if not warm . . . but travel with a wagon would slow them. And surely the Guild had placed secret marks on the wagon--he felt along the rim of the sides, where the cover was pegged down. Yes, there.

The horses, however, were not marked. Dray horses didn't matter that much--any horse would do, and these two thick-coated, thick-legged beasts of middling size were nondescript brown, one lighter than the other. Arvid found the nearly full sack of oats and a pile of hay in the wagon and filled their nose bags. Bridles and harness were in the wagon, too. He checked the bottom compartment where he and Dattur had been carried. A small chest, with a stack of parchment scraps, an inkstick, a small stone bowl, a lump of wax, and a seal . . . He felt the seal. A Guildmaster seal. So the Guildmaster expected his men to send reports? Arvid added the seal, wax, inkstick, and four or five scraps of parchment to his pack. He found a bag of coins, enough for four men to supply themselves for almost a quarter-year. Payment? Or just for supplies? A small keg of coarse meal, a sack of onions, and another of redroots.

He tossed the harness out of the wagon, and he and Dattur spent some time unbuckling sections until they could strap the blankets to the horses' backs as pads to sit on. The tugs made reasonable stirrups, and on these beasts, which showed not the slightest concern for anything but food, they needed no more complete saddle.

"It's better if you ride," Arvid said to Dattur, who was eyeing the preparation of both horses with obvious concern. "We want this to look like human thieves came along and stole both the horses and everything out of the wagon. If the snow doesn't cover our tracks, yours would reveal that a gnome was here, and they'd know we'd escaped. With the hut gone and their people gone, they just might think it was wizard work."

Dattur agreed to ride if Arvid would lead the horse. Arvid put the half sack of oats across its back, making sure the sides balanced, and then lifted Dattur--surprisingly heavy--atop.

He had no idea where they were or who they were likely to meet, but at least they weren't tied up and left to freeze, and they could survive for a few days on meal and onions and water if they found no other source of food. He had no intention of being captured again.

Snow stopped by what Arvid guessed was midday. By then they had crossed a creek and followed a trail upstream and around several bends without finding any sign of habitation. The clouds lifted slowly, letting in more and more light. Now he could see mountains rising above the slope they climbed, higher, snow on their sides. Which mountains, those to the west or those north of Valdaire? The pass to the north? After the blows to his head and riding in that closed wagon, he had little idea of direction. He glanced at Dattur and pointed. "The pass?"

Recenzii

PRAISE FOR ELIZABETH MOON
 
Kings of the North
 
“Moon’s characters navigate an intricate maze of alliances and rivalries. . . . Close attention to military detail gives the action convincing intensity.”—The Star-Ledger
 
“Her storytelling is as electrifying as ever, and her readers should be delighted with this new vista of a well-known world.”—Booklist
 
Oath of Fealty
 
“A triumphant return to the fantasy world she created . . . No one writes fantasy quite like Moon.”—The Miami Herald
 
“Ranks alongside Andre Norton’s Witch World and Tolkien’s Middle-earth for invention, deeds of valor, and battles of good against evil.”—Jack Campbell


From the Hardcover edition.

Descriere

The action continues fast and furious in this third installment of Moon's celebrated return to the fantasy world of the paladin Paksenarrion Dorthansdotter.