Cantitate/Preț
Produs

Emerging Technologies and the Digital Transformation of Museums and Heritage Sites: First International Conference, RISE IMET 2021, Nicosia, Cyprus, June 2–4, 2021, Proceedings: Communications in Computer and Information Science, cartea 1432

Editat de Maria Shehade, Theopisti Stylianou-Lambert
en Limba Engleză Paperback – 3 aug 2021
This book constitutes the post-conference proceedings of the First International Conference on Emerging Technologies and the Digital Transformation of Museums and Heritage Sites, RISE IMET 2020, held in Nicosia, Cyprus, in June 2021*. The 23 revised full papers were carefully reviewed and selected from 38 submissions. The papers are organized in the following topical sections: digital curation and visitor engagement in museums and heritage sites; VR, AR, MR, mobile applications and gamification in museums and heritage sites; digital storytelling and embodied characters for the interpretation of cultural heritage; emerging technologies, difficult heritage and affective practices; participatory approaches, crowdsourcing and new technologies; digitization, documentation and digital representation of cultural heritage.
* The conference was held virtually due to the COVID-19 pandemic.
Citește tot Restrânge

Din seria Communications in Computer and Information Science

Preț: 56328 lei

Preț vechi: 70411 lei
-20% Nou

Puncte Express: 845

Preț estimativ în valută:
10780 11443$ 8982£

Carte tipărită la comandă

Livrare economică 26 decembrie 24 - 09 ianuarie 25

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9783030836467
ISBN-10: 3030836460
Pagini: 371
Ilustrații: XIII, 371 p. 124 illus., 106 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.54 kg
Ediția:1st ed. 2021
Editura: Springer International Publishing
Colecția Springer
Seria Communications in Computer and Information Science

Locul publicării:Cham, Switzerland

Cuprins

Digital curation and visitor engagement in museums and heritage sites.- VR, AR, MR, mobile applications and gamification in museums and heritage sites.- Digital storytelling and embodied characters for the interpretation of cultural heritage.- Emerging technologies, difficult heritage and affective practices.- Participatory approaches, crowdsourcing and new technologies.- Digitization, documentation and digital representation of cultural heritage.