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Emerging Topics in Computer Vision

Autor Gerard Medioni, Sing Bing Kang
en Limba Engleză Paperback – 30 iun 2004
The popularity of topics in computer vision shifts periodically, precipitated by what actually works or shows great promise, changing interests in applications, and on occasion, fortuitous advancements in hardware technology. Some of these topics remain popular over the years, such as facial recognition and modeling from images, while others are relatively new, such as computer vision techniques for graphics and the application of level-set theory in computer vision. Many currently popular topics in computer vision tend to be multidisciplinary. The primary aim of this book is to provide a snapshot of topics that are currently popular in computer vision and enable the curious to get a quick grasp of such topics. Each chapter is a self-contained primer on a particular subject of current interest, and is suitable for use in an introductory short course. The chapters are written by leading researchers in their respective fields. In addition, the accompanying DVD contains lectures by the contributors to provide the reader a quick multimedia overview of the topics addressed in the book. This book is intended for researchers and technical practitioners in computer vision and other closely allied fields such as computer graphics and image processing. No advanced technical background knowledge is necessary in order to understand the contents of the book.
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Specificații

ISBN-13: 9780131013667
ISBN-10: 0131013661
Pagini: 688
Dimensiuni: 181 x 237 x 31 mm
Greutate: 1.23 kg
Ediția:New.
Editura: Prentice Hall
Locul publicării:Upper Saddle River, United States

Descriere

The state-of-the art in computer vision: theory, applications, and programming
Whether you're a working engineer, developer, researcher, or student, this is your single authoritative source for today's key computer vision innovations. Gerard Medioni and Sing Bing Kang present advances in computer vision such as camera calibration, multi-view geometry, and face detection, and introduce important new topics such as vision for special effects and the tensor voting framework. They begin with the fundamentals, cover select applications in detail, and introduce two popular approaches to computer vision programming.
  • Camera calibration using 3D objects, 2D planes, 1D lines, and self-calibration
  • Extracting camera motion and scene structure from image sequences
  • Robust regression for model fitting using M-estimators, RANSAC, and Hough transforms
  • Image-based lighting for illuminating scenes and objects with real-world light images
  • Content-based image retrieval, covering queries, representation, indexing, search, learning, and more
  • Face detection, alignment, and recognition--with new solutions for key challenges
  • Perceptual interfaces for integrating vision, speech, and haptic modalities
  • Development with the Open Source Computer Vision Library (OpenCV)
  • The new SAI framework and patterns for architecting computer vision applications

Cuprins

 Preface.
 Contributors.
1. Introduction.
I. FUNDAMENTALS IN COMPUTER VISION.  
2. Camera Calibration.
Zhengyou Zhang.
Introduction.
Notation and Problem Statement.
Camera Calibration with 3D Objects.
Camera Calibration with 2D Objects: Plane-Based Technique.
Solving Camera Calibration with 1D Objects.
Self-Calibration.
Conclusion.
Appendix: Estimating Homography Between Plane and Image.
Bibliography.
3. Multiple View Geometry. 
 Anders Heyden and Marc Pollefeys.
Introduction.
Projective Geometry.
Tensor Calculus.
Modeling Cameras.
Multiple View Geometry.
Structure and Motion I.
Structure and Motion II.
Autocalibration.
Dense Depth Estimation.
Visual Modeling.
Conclusion.
Bibliography. 
4. Robust Techniques for Computer Vision.
 
Peter Meer.
Robustness in Visual Tasks.
Models and Estimation Problems.
Location Estimation.
Robust Regression.
Conclusion.
Bibliography. 
5. The Tensor Voting Framework.
Gérard Medioni and Philippos Mordohai.
Introduction.
Related Work.
Tensor Voting in 2D.
Tensor Voting in 3D.
Tensor Voting in ND.
Application to Computer Vision Problems.
Conclusion and Future Work.
Acknowledgments.
Bibliography. 
II. APPLICATIONS IN COMPUTER VISION.
6. Image-Based Lighting. 
 Paul E. Debevec.
Basic Image-Based Lighting.
Advanced Image-Based Lighting.
Image-Based Relighting.
Conclusion.
Bibliography.
7. Computer Vision In Visual Effects. 
 Doug Roble.
Introduction.
Computer Vision Problems Unique to Film.
Feature Tracking.
Optical Flow.
Camera Tracking and Structure from Motion.
The Future.
Bibliography.
8. Content-Based Image Retrieval: An Overview.
Theo Gevers and Arnold W. M. Smeulders
Overview of Chapter.
Image Domains.
Image Features.
Representation and Indexing.
Similarity and Search.
Interaction and Learning.
Conclusion.
Bibliography.
  9. Face Detection, Alignment, and Recognition.
  Stan Z. Li and Juwei Lu.
Introduction.
Face Detection.
Face Alignment.
Face Recognition.
Bibliography. 
10. Perceptual Interfaces.
Matthew Turk and Mathias Kölsch
Introduction.
Perceptual Interfaces and HCI.
Multimodal Interfaces.
Vision-Based Interfaces.
Brain-Computer Interfaces.
Summary.
Bibliography. 
III. PROGRAMMING FOR COMPUTER VISION.
11. Open Source Computer Vision Library.
Gary Bradski.
Overview.
Functional Groups: What's Good for What.
Pictorial Tour.
Programming Examples Using C/C++.
Other Interfaces.
Appendix A.
Appendix B.
Bibliography.
12. Software Architecture For Computer Vision.
Alexandre R. J. François.
Introduction.
SAI: A Software Architecture Model.
MFSM: An Architectural Middleware.
Conclusion.
Acknowledgments.
Bibliography.
Index.

Notă biografică

GÉRARD MEDIONI chairs the Computer Science Department and is Professor at the Institute for Robotics and Intelligent Systems at the University of Southern California. His research interests include designing and implementing very reliable vision systems to accomplish difficult tasks and establishing bridges between computer vision and computer graphics. SING BING KANG is a member of the Interactive Visual Media Group at Microsoft Research, where he specializes in vision-based modeling. He recently co-edited Panoramic Vision: Sensors, Theory, and Applications, and has served on the technical committees of three major computer vision conferences. He holds 12 US patents.



Textul de pe ultima copertă

The state-of-the art in computer vision: theory, applications, and programming
Whether you're a working engineer, developer, researcher, or student, this is your single authoritative source for today's key computer vision innovations. Gerard Medioni and Sing Bing Kang present advances in computer vision such as camera calibration, multi-view geometry, and face detection, and introduce important new topics such as vision for special effects and the tensor voting framework. They begin with the fundamentals, cover select applications in detail, and introduce two popular approaches to computer vision programming.
  • Camera calibration using 3D objects, 2D planes, 1D lines, and self-calibration
  • Extracting camera motion and scene structure from image sequences
  • Robust regression for model fitting using M-estimators, RANSAC, and Hough transforms
  • Image-based lighting for illuminating scenes and objects with real-world light images
  • Content-based image retrieval, covering queries, representation, indexing, search, learning, and more
  • Face detection, alignment, and recognition--with new solutions for key challenges
  • Perceptual interfaces for integrating vision, speech, and haptic modalities
  • Development with the Open Source Computer Vision Library (OpenCV)
  • The new SAI framework and patterns for architecting computer vision applications