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Field-Theoretic Simulations in Soft Matter and Quantum Fluids: International Series of Monographs on Physics

Glenn Fredrickson, Kris Delaney
en Limba Engleză Paperback – 10 mar 2025
This monograph provides an introduction to field-theoretic simulations in classical soft matter and Bose quantum fluids. The method represents a new class of molecular computer simulation in which continuous fields, rather than particle coordinates, are sampled and evolved. Field-theoretic simulations are capable of analysing the properties of systems that are challenging for traditional simulation techniques, including dense phases of high molecular weight polymers, self-assembling fluids, and quantum fluids at finite temperature.The monograph details analytical methods for converting classical and quantum many-body problems to equilibrium field theory models with a molecular basis. Numerical methods are described that enable efficient, accurate, and scalable simulations of such models on modern computer hardware, including graphics processing units (GPUs). Extensions to non-equilibrium systems are discussed, along with an introduction to advanced field-theoretic simulation techniques including free energy estimation, alternative ensembles, coarse-graining, and variable cell methods.
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Specificații

ISBN-13: 9780198952817
ISBN-10: 0198952813
Pagini: 400
Ilustrații: 58 linedrawings and halftones
Dimensiuni: 171 x 246 mm
Editura: OUP OXFORD
Colecția OUP Oxford
Seria International Series of Monographs on Physics

Locul publicării:Oxford, United Kingdom

Recenzii

Field-Theoretic Simulations in Soft Matter and Quantum Fluids is a wonderful text that gives clear guidance for how to develop field theoretic models, including many recent developments, as well as best practices for implementing the most common algorithms. It is an indispensable guide for those working in the field.
This book provides a delightfully clear and comprehensive guide to the theory and numerical methods required to perform field-theoretic simulations. Suitable for both the novice and the experienced alike, Fredrickson and Delaney have given us a gem to read and reference for years to come.
The book exhibits the striking parallelisms of statistical and quantum field theories, advocates the coherent states formulation as a natural choice for reactive systems, and dives deeply into the implementation of field theoretical sampling algorithms. It is a delightful surprise for those of us who have benefited from the first book by Prof. Fredrickson, and is a source of inspirations for both ambitious graduate students and seasoned researchers.

Notă biografică

Glenn H. Fredrickson is a soft matter theorist recognized for his work on self-assembling polymers, especially block copolymers. He pioneered the “field-theoretic simulation” technique that has been widely deployed to assess the structure and phase behavior of complex, multiphase polymer systems. Fredrickson was born in Washington, D.C., and grew up in Indialantic, Florida. He graduated from the University of Florida with a B.S. degree in chemical engineering and received M.S. and Ph.D. degrees in the same discipline from Stanford University. In 1984, he joined AT&T Bell Laboratories as a Member of Technical Staff, and moved to the University of California, Santa Barbara (UCSB) in 1990 as a Professor of Chemical Engineering and Materials. Fredrickson is currently a Distinguished Professor at UCSB. He is a member of the National Academy of Sciences and the National Academy of Engineering of the USA.Kris T. Delaney is a condensed matter physicist with expertise in polymer physics, quantum many-body theory, magnetism, numerical analysis, and high-performance computing. Delaney was born in Warrington, United Kingdom and received his M.Phys. and Ph.D. degrees in theoretical physics and physics, respectively, from the University of York. In 2003, he joined the Physics Department at the University of Illinois at Urbana?Champaign for postdoctoral research in quantum Monte Carlo simulations. He moved to the Materials Research Laboratory at the University of California, Santa Barbara, in 2006, where he specialized in theoretical and computational research on a broad range of materials science applications, including magnetism and multiferroics, semiconductor physics, optoelectronics, and polymer physics. In 2023 he joined Insydium Ltd., where he develops GPU-accelerated physics-based simulation software for computer animation and motion-graphics applications.