Flash MX Video
Autor Kristian Besley, Brian Monnone, Hoss Gifford, Todd Marksen Limba Engleză Paperback – 15 oct 2003
This book hopes to take you through all you'll need to know about producing such wonderful sites. The first section will give you a thorough grounding in how best to import your video and sound into Flash and the many different ways that you can manipulate it once it's in there. Then, in the second section, we'll go through a complete real-world case study from pre-production on the video to final output on the web and CD-ROM. Finally, we'll see how you can apply use some advanced ActionScripting with video, and create a fully object-orientated sound and video playing Flash component that you'll be able to use time and time again.
The inclusion of video support is the most noticeable and exciting feature in Flash MX - viewers who have the tiny Flash plug-in installed can now see video material that would otherwise necessitate the lengthy downloads and clunky interfaces of other web video plug-ins. This book is the guide you need for this exciting new universe, offering inspiration and technical guidance in equal measures.
This book assumes no knowledge beyond an ability to work with Flash MX's interface, and is not intended for those with substantial digital video experience. As such, this book does not assume that the reader has access to expensive video-editing software. All you need for this book is access to Flash MX, and some imagination.
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Specificații
ISBN-13: 9781590591727
ISBN-10: 1590591720
Pagini: 324
Ilustrații: XII, 300 p.
Dimensiuni: 191 x 229 x 17 mm
Greutate: 0.57 kg
Ediția:Softcover reprint of the original 1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
ISBN-10: 1590591720
Pagini: 324
Ilustrații: XII, 300 p.
Dimensiuni: 191 x 229 x 17 mm
Greutate: 0.57 kg
Ediția:Softcover reprint of the original 1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
Public țintă
Popular/generalCuprins
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Notă biografică
Kristian Besley has worked with multimedia for three years, but has been creative with computers for much longer. He currently develops Flash-based material within an educational environment. This material includes interactive presentations to illustrate how scientific things work, as well as graphical user interfaces and tools allowing web-based content creation with basic computer skills. He was a contributing author on the seminal Flash Math Creativity, and many other friends of ED books. In 2002, he launched the world's first bi-annual HTML markup-based TableArt competition. The competition was an unbelievable success.