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From IBM to MGM: Cinema at the Dawn of the Digital Age

Autor Andrew Utterson
en Limba Engleză Paperback – 12 ian 2011
Andrew Utterson's unique study charts the beginnings of digital cinema, addressing both how filmmakers used new digital technologies and how attitudes and anxieties about the rise of the computer were represented in films such as Lang'sDesk Set, Godard'sAlphaville, Kubrick's2001: A Space Odysseyand Crichton'sWestworld.
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Specificații

ISBN-13: 9781844573233
ISBN-10: 1844573230
Pagini: 171
Ilustrații: 52 b/w photos
Dimensiuni: 155 x 235 x 15 mm
Greutate: 0.38 kg
Ediția:2011
Editura: British Film Institute
Colecția British Film Institute
Locul publicării:London, United Kingdom

Descriere

Andrew Utterson's unique study charts the beginnings of digital cinema, addressing both how filmmakers used new digital technologies and how attitudes and anxieties about the rise of the computer were represented in films such as Lang'sDesk Set, Godard'sAlphaville, Kubrick's2001: A Space Odysseyand Crichton'sWestworld.

Cuprins

Introduction.- Computers in the Workplace: IBM and the 'Electronic Brain' ofDesk Set(1957).- From the Scrap-Heap to the Science Lab: The Pioneers of Computer Animation.- Tarzan vs. IBM: Humans and Computers inAlphaville(1965).- Digital Harmony: The Art and Technology Movement.- 'I'm Sorry Dave, I'm Afraid I Can't Do That': Artificial Intelligence in2001: A Space Odyssey(1968).- Expanded Consciousness, Expanded Cinema: A Techno-Utopian Counterculture.- To See Ourselves as Androids See Us: The Pixel Perspectives ofWestworld(1973).- Conclusion.- Filmography.- Bibliography.- Index.

Notă biografică

ANDREW UTTERSON Senior Lecturer in Film and Digital Media at Canterbury Christ Church University, UK. He is the editor ofTechnology and Culture: The Film Reader(2005) and co-editor ofFilm Theory: Critical Concepts in Media and Cultural Studies(2004).

Textul de pe ultima copertă

At once both timely and historically grounded,From IBM to MGM: Cinema at the Dawn of the Digital Ageexplores the history of cinema's earliest encounters with computers, as film-makers responded to the flurry of digital devices that emerged in the post-war decades. Capturing the fervour and fears, hysteria and hyperbole, technophilia and technophobia of a crucial period of digital revolution, film-makers in a range of contexts sought to respond to the computer as a new technology, one with profound significance for cinema and the wider world.

Whether in films in which computers 'starred' on screen (from Jean-Luc Godard'sAlphavilleand Stanley Kubrick's2001: A Space Odysseyto Walter Lang'sDesk Setand Michael Crichton'sWestworld) or in those produced using this same technology (the films of John Whitney, Stan VanDerBeek and other pioneers), what the cinema of this era shared was a willingness to engage with the computer head-on, exploring and exploiting the essential qualities of new tools as connections were forged between the worlds of cinema and computing.


Caracteristici

Provides a unique historical perspective on the development of digital cinema 
Tackles both the use of digital technologies by filmmakers and their representation in cinema
Case studies include Godard'sAlphaville(196, Kubrick's2001: A Space Odyssey(1968) and Crichton'sWestworld(197 
Richly illustrated with stills from the BFI's collection