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From Video Games to Real Life: Tapping into Minecraft to Inspire Creativity and Learning in the Library

Autor Mary L. Gazdik
en Limba Engleză Paperback – 18 sep 2016 – vârsta până la 17 ani
This guide shows youth librarians how to use the appeal of Minecraft-a game that many young learners are intensely passionate about-to create engaging library programs that encourage creativity and build STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning through library programs.Minecraft is more than "just a video game"; it's a powerful tool that librarians and other educators can use to engage students and spark legitimate learning experiences. This book shows you how to use Minecraft as a vehicle to promote learning and creativity, supplying specific, easy-to-replicate programs, ideas, and instructions for hands-on activities. By connecting the game to the maker movement and building off the game's popularity, you'll be able to use Minecraft to promote STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning. The book ties Minecraft to maker activities, learning in the library, three-dimensional printing, literary activities, crafting, and more. The activities in this book will also enable you to help children ages 8-14 to expand their key 21st-century skills, such as collaboration, trial and error, and discovery.
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Specificații

ISBN-13: 9781440843785
ISBN-10: 1440843783
Pagini: 128
Dimensiuni: 156 x 235 x 10 mm
Greutate: 0.25 kg
Editura: Bloomsbury Publishing
Colecția Libraries Unlimited
Locul publicării:New York, United States

Caracteristici

Helps librarians harness the power of an incredibly popular game and use it effectively as a springboard to learning

Notă biografică

Mary L. Glendening is director of the Middletown Free Library in Media, PA.

Cuprins

Introduction1 Minecraft and the Maker Movement2 Minecraft in Real Life Club3 Minecraft and Learning in an Informal Environment4 Minecraft, 3D Printing, and 3D Design5 Minecraft and Literacy Activities6 Minecraft and Making7 Crafting with MinecraftEpilogueResourcesIndex

Recenzii

From start to finish, this volume is a valuable tool for anyone looking to capitalize on the popularity of Minecraft and/or Making.
Overall, Glendening does an exemplary job of providing libraries with an idea of the tools and resources required to create, organize, and offer a genre-themed avenue into exciting, creative lab activities and STEM programming.