Game Programming in C++: Game Design
Autor Sanjay Madhaven Limba Engleză Paperback – 28 mar 2018
- Set up your C++ development tools quickly, and get started
- Implement basic 2D graphics, game updates, vectors, and game physics
- Build more intelligent games with widely used AI algorithms
- Implement 3D graphics with OpenGL, shaders, matrices, and transformations
- Integrate and mix audio, including 3D positional audio
- Detect collisions of objects in a 3D environment
- Efficiently respond to player input
- Build user interfaces, including Head-Up Displays (HUDs)
- Improve graphics quality with anisotropic filtering and deferred shading
- Load and save levels and binary game data
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Specificații
ISBN-13: 9780134597201
ISBN-10: 0134597206
Pagini: 528
Dimensiuni: 179 x 228 x 32 mm
Greutate: 0.82 kg
Editura: Pearson Education
Seria Game Design
ISBN-10: 0134597206
Pagini: 528
Dimensiuni: 179 x 228 x 32 mm
Greutate: 0.82 kg
Editura: Pearson Education
Seria Game Design