Game Testing: All in One
Autor Charles P. Schultz, Robert Bryanten Limba Engleză Paperback – 30 mar 2016
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Specificații
ISBN-13: 9781942270768
ISBN-10: 1942270763
Pagini: 500
Greutate: 0.7 kg
Ediția:3
Editura: Mercury Learning & Information
ISBN-10: 1942270763
Pagini: 500
Greutate: 0.7 kg
Ediția:3
Editura: Mercury Learning & Information
Notă biografică
Schultz Charles P. :
Charles P. Schultz is a Microsoft Certified Educator, ASTQB certified Tester, and author of more than 20 US patents.Bryant Robert Denton :
Robert Denton Bryant rose through the ranks as a game tester to produce dozens of video games over a 20-year career. He is director of the Interactive Games Studies program at St. Edward's University in Austin, Texas.
Cuprins
1. Two Rules of Game Testing.
2. Being a Game Tester.
3. Why Testing is Important.
4. Software Quality.
5. The Test Process.
6. Testing by the Numbers.
7. Combinatorial Testing.
8. Test Flow Diagrams.
9. Cleanroom Testing.
10. Test Trees.
11. Play Testing & Ad Hoc Testing.
12. Defect Triggers
13. Capture / Playback Testing.
Appendices.
2. Being a Game Tester.
3. Why Testing is Important.
4. Software Quality.
5. The Test Process.
6. Testing by the Numbers.
7. Combinatorial Testing.
8. Test Flow Diagrams.
9. Cleanroom Testing.
10. Test Trees.
11. Play Testing & Ad Hoc Testing.
12. Defect Triggers
13. Capture / Playback Testing.
Appendices.