Game Theory and Applications: A Guide for Students and Researchers: Classroom Companion: Economics
Autor Florian Bartholomae, Marcus Wiensen Limba Engleză Hardback – 16 iul 2024
The textbook addresses advanced students of economics, business administration, and related disciplines, university graduates with basic mathematical training as well as interested readers from all fields. For this, it provides student-friendly explanations, a variety of exercises and problems, and useful references to further reading. The book is divided into a beginner-friendly theory section, in which the most important aspects are presented in a compact and clear manner, and an application-oriented problem section, in which the readers can directly check what they have learned and find many application examples. The latter can also be used as a source of inspiration for instructors.
Preț: 644.30 lei
Preț vechi: 758.00 lei
-15% Nou
Puncte Express: 966
Preț estimativ în valută:
123.37€ • 127.26$ • 102.25£
123.37€ • 127.26$ • 102.25£
Carte tipărită la comandă
Livrare economică 20 februarie-06 martie
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9783658446079
ISBN-10: 3658446072
Ilustrații: XII, 330 p. 90 illus.
Dimensiuni: 155 x 235 mm
Greutate: 0.66 kg
Ediția:2024
Editura: Springer Fachmedien Wiesbaden
Colecția Springer
Seria Classroom Companion: Economics
Locul publicării:Wiesbaden, Germany
ISBN-10: 3658446072
Ilustrații: XII, 330 p. 90 illus.
Dimensiuni: 155 x 235 mm
Greutate: 0.66 kg
Ediția:2024
Editura: Springer Fachmedien Wiesbaden
Colecția Springer
Seria Classroom Companion: Economics
Locul publicării:Wiesbaden, Germany
Cuprins
Theory.- Decision Theory.- Basic Concepts.- Multistage Game.- Repeated Games.- Incomplete Information.- Problems.- Methodology.- Industrial Economics Application Examples.- Public Finance Application Examples.- Military Application Examples.- Miscellaneous Application Examples.
Notă biografică
Florian W. Bartholomae is Professor of Economics at Munich Business School (Germany), Associate Professor at the Bundeswehr University Munich (Germany), and Lecturer at IMC University of Applied Sciences Krems (Austria).
Marcus Wiens holds the Chair for Business Economics (i.e., Innovation and Risk Management) at the Technical University Freiberg, Germany. He is Principal Investigator at the Institute for Information Security and Reliability (KASTEL) at the Karlsruhe Institute of Technology (KIT) and Research Fellow at Virginia Tech (USA).
Marcus Wiens holds the Chair for Business Economics (i.e., Innovation and Risk Management) at the Technical University Freiberg, Germany. He is Principal Investigator at the Institute for Information Security and Reliability (KASTEL) at the Karlsruhe Institute of Technology (KIT) and Research Fellow at Virginia Tech (USA).
Textul de pe ultima copertă
This textbook provides an overview of the fundamentals of game theory and its applications in various fields. It introduces game theory as an established toolkit for the mathematical analysis and evaluation of strategic decisions. Through applied exercises, it introduces the basic concepts of game theory and offers students from various disciplines the opportunity to practice the concepts through in-depth training.
Written for advanced undergraduate and graduate students with basic mathematical training, the textbook provides student-friendly explanations, a variety of exercises and problems, and useful references to further reading. The book is divided into a beginner-friendly theory section, in which the most important aspects are presented in a compact and clear manner, and an application-oriented problem section, in which the reader can directly check what they have learned and find many application examples. The latter can also be used as a source of inspiration for instructors.
This book is a translation of an original German edition. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation.
Written for advanced undergraduate and graduate students with basic mathematical training, the textbook provides student-friendly explanations, a variety of exercises and problems, and useful references to further reading. The book is divided into a beginner-friendly theory section, in which the most important aspects are presented in a compact and clear manner, and an application-oriented problem section, in which the reader can directly check what they have learned and find many application examples. The latter can also be used as a source of inspiration for instructors.
This book is a translation of an original German edition. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation.
Caracteristici
Provides an overview of the fundamentals and applications of game theory Is easily accessible textbook for students from diverse backgrounds Includes numerous exercises to practice and prepare for exams