Gender, Masculinity and Video Gaming: Analysing Reddit's r/gaming Community
Autor Marcus Maloney, Steven Roberts, Timothy Grahamen Limba Engleză Hardback – 9 dec 2019
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Specificații
ISBN-13: 9783030282615
ISBN-10: 3030282619
Pagini: 80
Ilustrații: XI, 104 p. 7 illus.
Dimensiuni: 148 x 210 x 13 mm
Greutate: 0.3 kg
Ediția:1st ed. 2019
Editura: Springer International Publishing
Colecția Palgrave Pivot
Locul publicării:Cham, Switzerland
ISBN-10: 3030282619
Pagini: 80
Ilustrații: XI, 104 p. 7 illus.
Dimensiuni: 148 x 210 x 13 mm
Greutate: 0.3 kg
Ediția:1st ed. 2019
Editura: Springer International Publishing
Colecția Palgrave Pivot
Locul publicării:Cham, Switzerland
Cuprins
1. Introduction.- 2. Hegemonic, inclusive and geek masculinities.- 3. Computational survey.- 4. Masculine discourses in r/gaming.- 5. Feminine discourses in r/gaming.- 6. Conclusion.
Notă biografică
Marcus Maloney is Lecturer in Sociology, Coventry University, UK.
Steven Roberts is Associate Professor in Sociology, Monash University, Australia.
Timothy Graham is Senior Lecturer in Sociology and Communication, Queensland University of Technology, Australia.
Textul de pe ultima copertă
“In this compelling account of the aftermath of the #GamerGate controversies the authors trace how misogynistic discourses and feelings were expressed and contested. The book tells an important story of how gendered harassment and hate speech against women can be both intensified and challenged via these kinds of online engagements.”
-Deborah Lupton, University of New South Wales, Australia
“Recognising the genuine desire to see positive social change within the industry and the wider gaming community, alongside the limitations to progress so far, this important book should inform thinking on how gender inequality is further eroded moving forward.”
-Mark McCormack, University of Roehampton, UK
“A timely and much needed text: well written, and theoretically and empirically informed. This is an important source for any scholar or student interested in gamers, game communities, and how these are changing." -Garry Crawford, University of Salford, UK
-Deborah Lupton, University of New South Wales, Australia
“Recognising the genuine desire to see positive social change within the industry and the wider gaming community, alongside the limitations to progress so far, this important book should inform thinking on how gender inequality is further eroded moving forward.”
-Mark McCormack, University of Roehampton, UK
“A timely and much needed text: well written, and theoretically and empirically informed. This is an important source for any scholar or student interested in gamers, game communities, and how these are changing." -Garry Crawford, University of Salford, UK
Marcus Maloney is Lecturer in Sociology, Coventry University, UK.
Steven Roberts is Associate Professor in Sociology, Monash University, Australia.
Timothy Graham is Senior Lecturer in Sociology and Communication, Queensland University of Technology, Australia.
Caracteristici
Explores gendered perceptions and discussions of gaming communities Grounded in a multilayered methodological approach Intervenes in generally narrow depictions and discussions of this site of games discourse in relation to gender inequalities and exclusion