Handbook of Digital Games
Autor MC Angelidesen Limba Engleză Hardback – 8 mai 2014
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Specificații
ISBN-13: 9781118328033
ISBN-10: 1118328035
Pagini: 784
Dimensiuni: 164 x 235 x 46 mm
Greutate: 1.18 kg
Editura: Wiley
Locul publicării:Hoboken, United States
ISBN-10: 1118328035
Pagini: 784
Dimensiuni: 164 x 235 x 46 mm
Greutate: 1.18 kg
Editura: Wiley
Locul publicării:Hoboken, United States
Public țintă
- Digital game designers, developers and researchers
- Researchers and developers in animation, 2D/3D graphics, artificial intelligence, human–computer interaction, multimedia databases, ubiquitous computing, network technologies, arts, social sciences, and the humanities
Cuprins
Notă biografică
MARIOS C. ANGELIDES, PhD, is a Professor of Computing in the School of Engineering and Design at Brunel University, UK, a Chartered Fellow of the British Computer Society, and a Chartered Engineer. He holds a BSc and a PhD, both from the London School of Economics (LSE). HARRY AGIUS, PhD, is a Senior Lecturer in Computing in the School of Engineering and Design at Brunel University, UK, and a Fellow of the British Computer Society. He holds a BSc in Computing and Information Systems, an MSc in Analysis, Design and Management of Information Systems, and a PhD in Multimedia Systems, all from the London School of Economics (LSE).
Descriere
This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry.