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Holub on Patterns: Learning Design Patterns by Looking at Code

Autor Allen Holub
en Limba Engleză Paperback – 23 mai 2013
The existing books on design patterns take a catalog approach, where they show the individual design patterns in isolation. This approach is fundamentally flawed, because you can't see how the design patterns actually function in the real world. Most programmers learn by looking at computer programs.
Holub on Patterns: Learning Design Patterns by Looking at Code teaches you design patterns in exactly this way: by looking at computer programs and analyzing them in terms of the patterns that they use. Consequently, you learn how the patterns actually occur in the real world and how to apply the patterns to solve real problems.
This book also looks at the broader context of object-oriented (OO) design and how patterns solve commonplace OO design problems. It covers many of the principles of OO design—principles not covered by most books on Java—and shows you how to apply these principles to make your code easier to maintain and debug.
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Specificații

ISBN-13: 9781430253617
ISBN-10: 1430253614
Pagini: 436
Ilustrații: XV, 432 p. 108 illus.
Dimensiuni: 191 x 235 x 27 mm
Greutate: 0.82 kg
Ediția:Softcover reprint of the original 1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States

Public țintă

Professional/practitioner

Cuprins

1 Preliminaries: 00 and Design Patterns 101.- 2 Programming with Interfaces, and a Few Creational Patterns.- 3 The Game of Life.- 4 Implementing Embedded SQL.- Appendix A Design-Pattern Quick Reference.- Creational Patterns.- Abstract Factory.- Builder.- Factory Method.- Prototype.- Singleton.- Structural Patterns.- Adapter.- Bridge.- Composite.- Decorator.- Facade.- Flyweight.- Proxy.- Behavioral Patterns.- Chain of Responsibility.- Command.- Interpreter.- Iterator.- Mediator.- Memento.- Observer (Publish/Subscribe).- State.- Strategy.- Template Method.- Visitor.

Notă biografică

Allen Holub is a design consultant, programmer, educator, and author specializing in object-oriented design, Java, C++, and systems programming. He is a contributing editor for JavaWorld, and a popular columnist appearing in many computer magazines, including Dr. Dobb's Journal and Microsoft Systems Journal.