How to Cheat in Adobe Animate CC
Autor Myra Ferguson, Chris Georgenesen Limba Engleză Hardback – 17 noi 2017
How to Cheat in Adobe Animate CC is a goldmine of artistic inspiration, time-saving practical tips, and step-by-step walkthroughs. Let your sasquatch sunbathe, your coyote howl, and your lint spider see the light of day. With real-world projects and project source files, you can follow along and try for yourself. This book includes all NEW content and cheats for Animate CC, such as making cinemagraphs, creating a double exposure effect, speeding up the process of making real life doodles, simulating a bokeh effect, converting your documents to HTML5, and more.
Key Features
• Glimpse into the workflow of digital media and animation experts and apply practical techniques and tips to your own projects with source files, examples, and tutorials.
• Learn a myriad of tricks based on real-life working methods to help you work faster and more efficiently with new features in Adobe Animate CC and the Creative Cloud.
• Work from the problem to the solution to gain the best possible results from Animate.
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Specificații
ISBN-13: 9781138707139
ISBN-10: 1138707139
Pagini: 426
Ilustrații: 400
Dimensiuni: 203 x 254 x 28 mm
Greutate: 1.2 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
ISBN-10: 1138707139
Pagini: 426
Ilustrații: 400
Dimensiuni: 203 x 254 x 28 mm
Greutate: 1.2 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Public țintă
Professional Practice & DevelopmentCuprins
Chapter 1 What’s New in Animate CC
Chapter 2 Design Styles
Chapter 3 Transformation and Distortion
Chapter 4 Masking
Chapter 5 Motion Techniques
Chapter 6 Character Animation
Chapter 7 Animation Examples
Chapter 8 Working with Sound
Chapter 9 Output Options
Chapter 10 Interactivity
Chapter 2 Design Styles
Chapter 3 Transformation and Distortion
Chapter 4 Masking
Chapter 5 Motion Techniques
Chapter 6 Character Animation
Chapter 7 Animation Examples
Chapter 8 Working with Sound
Chapter 9 Output Options
Chapter 10 Interactivity
Descriere
Learn how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working on a deadline and to a budget.