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Internet and World Wide Web How to Program: How to Program

Autor Paul J. Deitel, (Harvey &. Paul) Deitel &. Associates, Abbey Deitel
en Limba Engleză Paperback – 31 oct 2011
"Internet & World Wide Web How to Program, 5/e" is appropriate for both introductory and intermediate-level client-side and server-side programming courses. The book is also suitable for professionals who want to update their skills with the latest Internet and web programming technologies. "Internet and World Wide Web How to Program, 5e "introduces students with little or no programming experience to the exciting world of Web-Based applications. This new edition focuses on HTML5 and the related technologies in its ecosystem, diving into the exciting new features of HTML5, CSS3, the latest edition of JavaScript (ECMAScript 5) and HTML5 canvas. At the heart of the book is the Deitel signature live-code approach concepts are presented in the context of complete working HTML5 documents, CSS3 stylesheets, JavaScript scripts, XML documents, programs and database files, rather than in code snippets. Each complete code example is accompanied by live sample executions.The Deitels focus on popular key technologies that will help readers build Internet- and web-based applications that interact with other applications and with databases. These form the basis of the kinds of enterprise-level, networked applications that are popular in industry today. After mastering the material in this book, readers will be well prepared to build real-world, industrial strength, Web-based applications."
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Specificații

ISBN-13: 9780132151009
ISBN-10: 0132151006
Pagini: 992
Dimensiuni: 175 x 229 x 30 mm
Greutate: 1.08 kg
Ediția:Revised
Editura: Pearson
Seria How to Program

Locul publicării:Upper Saddle River, United States

Descriere

Internet and World Wide Web How to Program, 5e can be used in a wide variety of Web Programming, XHTML, and JavaScript courses found in Computer Science, CIS, MIS, IT, Business, Engineering, and Continuing Education departments.  
Internet and World Wide Web How to Program, 5e introduces students with little or no programming experience to the exciting world of Web-Based applications.  The book has been substantially revised to reflect today's Web 2.0 rich Internet application-development methodologies. A comprehensive book that teaches the fundamentals needed to program on the Internet, this text provides in-depth coverage of introductory programming principles, various markup languages (XHTML, Dynamic HTML and XML), several scripting languages (JavaScript, PHP, Ruby/Ruby on Rails and Perl); AJAX, web services, Web Servers (IIS and Apache) and relational databases (MySQL/Apache Derby/Java DB)—all the skills and tools needed to create dynamic Web-based applications. The text contains comprehensive introductions to ASP.NET and JavaServer Faces (JSF). Hundreds of live-code examples of real applications throughout the book available for download allow readers to run the applications and see and hear the outputs. The book provides instruction on building Ajax-enabled rich Internet applications that enhance the presentation of online content and give web applications the look and feel of desktop applications. The chapter on Web 2.0 and Internet business exposes readers to a wide range of other topics associated with Web 2.0 applications and businesses. After mastering the material in this book, students will be well prepared to build real-world, industrial strength, Web-based applications.

Caracteristici

Full color — Program listings include highlighting of the new features presented and syntax coloring of code to help readers better interpret the code.
 
Signature “Live Code™ Approach” — Language features are presented in the context of complete working programs.
— Features thousands of lines of code in hundreds of complete working programs.
— Enables students to confirm that programs run as expected.
— Students can also manipulate the code from the book's Companion Website or from the author's Website.
 
Outstanding, consistent and applied pedagogy:
— Icons throughout identify hundreds of Software Engineering Observations; Good Programming Practices; Common Programming Errors; Portability Tips; Performance Tips, Testing and Debugging Tips, and Look-and-Feel Observations.
— Provides hundreds of valuable programming tips and facilitates learning.
 
Extensive set of interesting exercises and substantial projects that enables students to apply what they've learned in each chapter.