Introduction to Programming Using Python, An, Global Edition
Autor David Schneideren Limba Engleză Paperback – 16 sep 2015
Basic Programming and Problem Solving in Python
As one of the most widely used programming languages in the software industry, Python is desirable to both learn and teach.
Introduction to Programming Using Python is designed for students eager to learn about the world of programming. Applicable to a range of skill levels, this First Edition textbook provides students with the tools to harness the powerful syntax of Python and understand how to develop computer programs. The compactly written text leverages highly focused chapters, diving deep into the most significant topics to give students an in-depth (rather than superficial) understanding of the language. Using real-world examples and data, the author illustrates practical usage of Python in a way to which students can relate. The text itself is readable, organized, and informative, discussing main points of each topic first and then addressing the peripheral details. Students learn good programming habits the first time—bringing them in line with the best modern programming practices.
MyProgrammingLab® not included. Students, if MyProgrammingLab is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MyProgrammingLab should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information.
MyProgrammingLab is an online homework, tutorial, and assessment product designed to personalize learning and improve results. With a wide range of interactive, engaging, and assignable activities, students are encouraged to actively learn and retain tough course concepts.
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Specificații
ISBN-13: 9781292103433
ISBN-10: 1292103434
Pagini: 432
Dimensiuni: 276 x 217 x 32 mm
Greutate: 0.91 kg
Editura: Pearson Education
ISBN-10: 1292103434
Pagini: 432
Dimensiuni: 276 x 217 x 32 mm
Greutate: 0.91 kg
Editura: Pearson Education
Cuprins
- Chapter 1 An Introduction to Computing and Problem Solving
- Chapter 2 Core Objects, Variables, Input, and Output
- Chapter 3 Structures that Control Flow
- Chapter 4 Functions
- Chapter 5 Processing Data
- Chapter 6 Miscellaneous Topics
- Chapter 7 Object-Oriented Programming
- Chapter 8 Graphical User Interface
- Appendices
- Appendix A ASCII Values
- Appendix B Python Keywords
- Appendix C Installing Python and IDLE
- Answers
- Index