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Introduction to Programming with Modula-2

Autor Günther Blaschek Traducere de R. Bach Autor Gustav Pomberger
en Limba Engleză Paperback – 22 noi 1990
This book is intended for the novice as well as for the experienced programmer who wants to learn Modula-2. We do not limit ourselves to just a description of Modula-2. Instead, we seek to familiarize the reader with the concept of algorithms and to show him/her how to implement algorithms in Modula-2. The programming language Modula-2 was developed by Niklaus Wirth (also the father of world-famous Pascal) and made public in 1978. Compared to other programming languages such as Ada, COBOL or PL/!, Modula-2 is a compact language, which makes it easy to learn. Nevertheless, Modula-2 contains all important language elements necessary for formulating complicated algorithms and for implementing the modern concepts of software engineering. Modula-2 is distinguished by a systematic structure that makes it possible to write easily readable programs. The language supports many of the principles of modern software engineering. All this makes Modula-2 a useful instrument for an introduction to the basics of programming. This textbook strives to establish a solid foundation in the techniques of programming with up-to-date methods of program development. Use of the programming language Modula-2 is reinforced with numerous hands-on exercises. This book does not presuppose any knowledge of programming, but it does require a certain ability in the realm of abstract thinking, some pleasure in problem solving, and a desire to come to terms with complex interrelationships.
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Specificații

ISBN-13: 9783540520382
ISBN-10: 3540520384
Pagini: 272
Ilustrații: X, 261 p.
Dimensiuni: 155 x 235 x 14 mm
Greutate: 0.39 kg
Ediția:Softcover reprint of the original 1st ed. 1990
Editura: Springer Berlin, Heidelberg
Colecția Springer
Locul publicării:Berlin, Heidelberg, Germany

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Cuprins

1 Algorithms.- 1.1 Examples of Algorithms.- 1.2 Definition of the Term “Algorithm”.- 1.3 Objects and Actions.- 1.4 Means of Representing Algorithms.- 1.5 Some Simple Algorithms.- 1.6 Algorithms and Programs.- Exercises.- 2 Principles of Program Development.- 2.1 The Principle of Stepwise Refinement.- 2.2 Data Capsules.- 2.3 The Module Concept.- Exercises.- 3 The Programming Language Modula-2.- 3.1 Notation for Language Description.- 3.2 Lexical Elements of Modula-2.- 3.3 Elementary Program Structure.- 3.4 Declarations.- 3.5 Expressions.- 3.6 Statements.- 3.7 Procedures.- 3.8 The Module Concept of Modula-2.- 3.9 System-Dependent Language Properties.- 3.10 Processes and Coroutines.- 4 Writing Modula-2 Programs.- 4.1 Some Simple Modula-2 Programs.- 4.2 Input/Output.- 4.3 Dynamic Data Structures.- 4.4 Recursion.- 4.5 Language Extension Modules.- 4.6 Parallel Processes.- Exercises.- 5 Programming Style and Program Testing.- 5.1 Programming Style.- 5.2 Program Testing.- 6 Software Engineering with Modula-2.- 6.1 Modula-2 as a Tool for Specification.- 6.2 Modularizing and Structuring.- 6.3 Data Capsules and Data Abstraction.- 6.4 Separate Compilation and Type Binding.- Appendix A: Syntax Diagrams.- Appendix B: Predefined Identifiers.- Appendix C: Compatibility Rules.- Appendix D: ASCII Table.- References.