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Learning Autodesk 3ds Max 2008 Foundation

Autor Autodesk
en Limba Engleză Hardback – 13 sep 2023
Learning Autodesk 3ds Max 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples.Whether you're a game artist or a graphic artist, Autodesk 3ds Max 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow.Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication.Bonus features included on DVD:. Link to a 30-day trial of Autodesk 3ds Max software. Bonus short films and new software feature demos. Autodesk 3ds Max hotkeys reference guide. Free models from Turbo Squid worth $160. Autodesk 3ds Max 2008
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Specificații

ISBN-13: 9781138400849
ISBN-10: 113840084X
Pagini: 480
Dimensiuni: 191 x 235 mm
Greutate: 1 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press

Public țintă

Professional Practice & Development

Cuprins

Getting Started; User Interface; Creating Objects; Files and Objects ;Transform Tools; Modifiers; Modeling; Low-Poly Modeling; Shapes; Using Compound Objects; Animation; Animation Basics; Hierarchies; Character Animation with Biped; Materials and Mapping; Intro to Materials; Using Maps: Mapping Coordinates; Rendering; Cameras; Basic Lighting; Global Illumination; Rendering the Scene; 3d Compositing; 2D to 3D

Notă biografică

Official Autodesk Courseware book and DVD package. First to market and now in full color!

Descriere

Teaches 3ds Max quickly and effectively. This title offers hands-on experience with the key tools and techniques through step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games and design visualization pipelines.