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Learning, Education and Games: Curricular and Design Considerations

Autor Karen Schrier, et al.
en Limba Engleză Paperback – 14 oct 2014
This book is perfect for any educator or designer seeking an introduction to research-driven best practices for using and designing games for learning.This book provides thelatest research and techniques for designing games fora variety of curricular needs--including STEM,literacy learning, history education, music, and computational, ethical, andcritical thinking. The book also delves into specific design issues, such asaligning goals, designing for an audience, playtesting, andassessment. Each chapter provides an overview of the relevant frameworks and research findings, as well as practical case studies and useful resources.This book is the first in a serieswritten and edited bymembers of the Learning, Education, and Games (LEG) special interestgroup of the IGDA (International Game Developers Association).
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Specificații

ISBN-13: 9781312542853
ISBN-10: 1312542853
Pagini: 294
Dimensiuni: 189 x 246 x 16 mm
Greutate: 0.53 kg
Ediția:
Editura: Lulu