Lectures in Game Theory for Computer Scientists
Editat de Krzysztof R. Apt, Erich Grädelen Limba Engleză Hardback – 5 ian 2011
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Specificații
ISBN-13: 9780521198660
ISBN-10: 0521198666
Pagini: 308
Ilustrații: 45 b/w illus. 5 tables 60 exercises
Dimensiuni: 179 x 254 x 23 mm
Greutate: 0.76 kg
Editura: Cambridge University Press
Colecția Cambridge University Press
Locul publicării:Cambridge, United Kingdom
ISBN-10: 0521198666
Pagini: 308
Ilustrații: 45 b/w illus. 5 tables 60 exercises
Dimensiuni: 179 x 254 x 23 mm
Greutate: 0.76 kg
Editura: Cambridge University Press
Colecția Cambridge University Press
Locul publicării:Cambridge, United Kingdom
Cuprins
List of contributors; Preface Krzysztof R. Apt and Erich Grädel; 1. A primer on strategic games Krzysztof R. Apt; 2. Infinite games and automata theory Christof Löding; 3. Algorithms for solving parity games Marcin Jurdziński; 4. Back and forth between logic and games Erich Grädel; 5. Turn-based stochastic games Antonín Kučera; 6. Games with imperfect information: theory and algorithms Laurent Doyen and Jean-François Raskin; 7. Graph searching games Stephan Kreutzer; 8. Beyond Nash equilibrium: solution concepts for the 21st century Joseph Y. Halpern; Index.
Recenzii
"The last lecture is, from my point of view, the most insightful... it is itself well worth the price of the book."
Fernando Berzal, Computing Reviews
Fernando Berzal, Computing Reviews
Descriere
A collection of lectures on various aspects of game theory relevant for computer scientists.