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Liang, Y: Introduction to Java Programming and Data Structur


en Paperback – 22 apr 2018
This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam.
For courses in Java Programming.
A fundamentals-first introduction to basic programming concepts and techniques
Designed to support an introductory programming course, Introduction to Java Programming and Data Structures teaches concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises.
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Specificații

ISBN-13: 9781292221878
ISBN-10: 1292221879
Pagini: 1232
Dimensiuni: 205 x 254 x 50 mm
Greutate: 2.31 kg
Ediția:11 ed
Editura: Pearson Education

Descriere

This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam.

For courses in Java Programming. A fundamentals-first introduction to basic programming concepts and techniques Designed to support an introductory programming course, Introduction to Java Programming and Data Structures teaches concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX.

This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises. MyLabTM Programming not included.

Students, if MyLab is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MyLab should only be purchased when required by an instructor. Instructors, contact your Pearson rep for more information.

MyLab is an online homework, tutorial, and assessment product designed to personalize learning and improve results. With a wide range of interactive, engaging, and assignable activities, students are encouraged to actively learn and retain tough course concepts.
 


Cuprins

  • 1. Introduction to Computers, Programs, and Java
  • 2. Elementary Programming
  • 3. Selections
  • 4. Mathematical Functions, Characters, and Strings
  • 5. Loops
  • 6. Methods
  • 7. Single-Dimensional Arrays
  • 8. Multidimensional Arrays
  • 9. Objects and Classes
  • 10. Object-Oriented Thinking
  • 11. Inheritance and Polymorphism
  • 12. Exception Handling and Text I/O
  • 13. Abstract Classes and Interfaces
  • 14. JavaFX Basics
  • 15. Event-Driven Programming and Animations
  • 16. JavaFX UI Controls and Multimedia
  • 17. Binary I/O
  • 18. Recursion
  • 19. Generics
  • 20. Lists, Stacks, Queues, and Priority Queues
  • 21. Sets and Maps
  • 22. Developing Efficient Algorithms
  • 23. Sorting
  • 24. Implementing Lists, Stacks, Queues, and Priority Queues
  • 25. Binary Search Trees
  • 26. AVL Trees
  • 27. Hashing
  • 28. Graphs and Applications
  • 29. Weighted Graphs and Applications
  • 30. Aggregate Operations for Collection Streams
  • Appendixes
  • Appendix A Java Keywords
  • Appendix B The ASCII Character Set
  • Appendix C Operator Precedence Chart
  • Appendix D Java Modifiers
  • Appendix E Special Floating-Point Values
  • Appendix F Number Systems
  • Appendix G Bitwise Operations
  • Appendix H Regular Expressions
  • Appendix I Enumerated types
  • Bonus Chapters 31-44 are available from the Companion Website
  • 31. Advanced JavaFX and FXML
  • 32. Multithreading and Parallel Programming
  • 33. Networking
  • 34. Java Database Programming
  • 35. Advanced Database Programming
  • 36. Internationalization
  • 37. Servlets
  • 38. JavaServer Pages
  • 39. JavaServer Faces
  • 40. RMI
  • 41. Web Services
  • 42. 2-4 Trees and B-Trees
  • 43. Red-Black Trees
  • 44. Testing Using JUnit