Line Drawings from 3D Models: Foundations and Trends® in Computer Graphics and Vision
Autor Pierre Bénard, Aaron Hertzmannen Limba Engleză Paperback – 10 sep 2019
This tutorial provides a detailed guide to the mathematical theory and computer algorithms for line drawing of 3D objects. It focuses on the curves known as contours as they are the most important curves for line drawing of 3D surfaces. The authors describe the different algorithms required to compute and render these curves, before going on to explain boundary curves and surface-surface intersection curves. The tutorial concludes with other topics in 3D non-photorealistic rendering including: other types of curves, stroke rendering, and non-photorealistic shading.
Line Drawings from 3D Models: A Tutorial is a concise, yet comprehensive, introduction to an increasingly important topic in computer graphics. The extensive bibliography is invaluable for readers wishing to further their own research in the area.
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Specificații
ISBN-13: 9781680835908
ISBN-10: 1680835904
Pagini: 184
Dimensiuni: 156 x 234 x 10 mm
Greutate: 0.27 kg
Editura: Now Publishers Inc
Seria Foundations and Trends® in Computer Graphics and Vision
ISBN-10: 1680835904
Pagini: 184
Dimensiuni: 156 x 234 x 10 mm
Greutate: 0.27 kg
Editura: Now Publishers Inc
Seria Foundations and Trends® in Computer Graphics and Vision