Migrating to Swift from Flash and ActionScript
Autor Radoslava Leseva Adams, Hristo Leseven Limba Engleză Paperback – 24 oct 2016
Build on your knowledge of ActionScript to take the fast track developing iOS apps with Apple’s latest language, Swift. Swift’s syntax is easier to understand than Objective-C for people already familiar with ActionScript. At the same time it offers a number of new features and richer expressiveness than both ActionScript and Objective-C.
Switching to a new platform usually involves migration on three levels: tools, workflow, and programming language. This book is structured as a guide that will help you on each level with step-by-step tutorials. Apart from the tutorials, it comes with recipes for some of the most popular mobile development topics: social network integration and messaging, taking advantage of device capabilities, networking and working with local and iCloud data, advertising in your app or game, and 2D and 3D graphics. The book also includes a final chapter that takes you through Apple’s App Store submission process. Don’t just build yourapps, sell them.
- Expand your development knowledge to native iOS programming with Swift
- Use the latest Xcode 7 IDE
- Migrate your existing ActionScript projects to Swift
- Create advanced UI, leverage the device hardware, integrate with social networks, take advantage of 2D and 3D graphics
- Diagnose your app quickly with Xcode’s debugger and instruments
- Prepare and submit our iOS app in Apple’s App Store
Who This Book is For:
Migrating to Swift from Flash and ActionScript is for Flash and Adobe AIR developers who want to move on to native iOS programming with the latest Apple Swift language. It’s for the seasoned ActionScript programmer who is looking to add another language and platform to their tool belt quickly. Migrating to Swift from Flash and ActionScript is a good choice for developers who learn by doing and don’t have time to read thick manuals and books for beginners in order to start programming in a new language.
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Specificații
ISBN-13: 9781484216675
ISBN-10: 1484216679
Pagini: 496
Ilustrații: XXIX, 511 p. 268 illus., 254 illus. in color.
Dimensiuni: 178 x 254 x 33 mm
Greutate: 0.93 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
ISBN-10: 1484216679
Pagini: 496
Ilustrații: XXIX, 511 p. 268 illus., 254 illus. in color.
Dimensiuni: 178 x 254 x 33 mm
Greutate: 0.93 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
Cuprins
Part I. Tool Migration.- 1. Setting Up Your Environment.- 2. Hello, Xcode!.- 3. Introducing the Xcode Debugger.- 4. Additional Development Tools.- Part II. Workflow Migration.- 5. "Hello, Swift!" - A Tutorial for Building an iOS App.- 6. Adding a More Complex UI.- 7. Concurrency.- 8. Debugging and Testing Your App.- Part III. Making Apps with Swift-Applied Examples.- 9. Communicating: E-mail, Text Messages, and Calls.- 10. Getting Social: Posting to Facebook and Twitter.- 11. Knowing your Location.- 12. Working with the Camera and Images.- 13. Working with Data.- 14. Networking.- 15. Adding Advertisements and Notifications.- 16. Using the High-End Graphics APIs.- Part IV. Language Migration.- 17. Swift Language Basics.- 18. Operators.- 19. Types.- 20. Control Flow.- 21. Object-Oriented Programming Topics.- 22. New and Different Concepts.- 23. Releasing your App in the App Store.
Notă biografică
Radoslava Leseva Adams is a software developer and programming book author. Her affair with programming languages began in the early 90s, when her father handed her a book on Basic as a form of summer holiday entertainment. Since then she has built a career out of freely jumping between different languages and platforms, including C, C++, Delphi, Java, ActionScript, Objective-C and most recently Swift. She passionately hates wordy manuals and having to click more than once to do a build. Radoslava and her brother, Hristo, run EasyNativeExtensions.com and DiaDraw.com, where they help ActionScript developers do cross-platform programming with AIR Native Extensions.
Dr. Hristo Lesev is a software developer at heart, passionate speaker, educator and entrepreneur. Having had long experience with C++, C# and ActionScript for desktop and mobile, lately he can be heard more and more often advocating for Swift as the latest and greatest. While not busy developing mobile apps, Hristo enjoys teaching other developers as an assistant professor at Plovdiv University, Bulgaria. He is obsessed with computer graphics and can be found coding 3D stuff late at night.
Textul de pe ultima copertă
This book builds on your knowledge of ActionScript and takes you on the fast track to developing iOS apps with Swift, Apple’s latest language. Swift’s syntax is easier to understand than Objective-C for people already familiar with ActionScript. At the same time, it offers a number of new features and richer expressiveness than either ActionScript or Objective-C.
Switching to a new platform usually involves migration on three levels: tools, workflow, and programming language. Migrating to Swift from Flash and ActionScript is structured as a guide that will help you on each level with step-by-step tutorials. Apart from the tutorials, it comes with recipes for some of the most popular mobile development topics: social network integration and messaging, taking advantage of device capabilities, networking and working with local and iCloud data, advertising in your app or game, and working with 2D and 3D graphics. The book also includes a final chapter that takes youthrough Apple’s App Store submission process. Don’t just build your apps, sell them.
This book
Switching to a new platform usually involves migration on three levels: tools, workflow, and programming language. Migrating to Swift from Flash and ActionScript is structured as a guide that will help you on each level with step-by-step tutorials. Apart from the tutorials, it comes with recipes for some of the most popular mobile development topics: social network integration and messaging, taking advantage of device capabilities, networking and working with local and iCloud data, advertising in your app or game, and working with 2D and 3D graphics. The book also includes a final chapter that takes youthrough Apple’s App Store submission process. Don’t just build your apps, sell them.
This book
- Leverages your ActionScript skills and experience to give you a head start with Swift and iOS, including updates for Swift 3
- Gives you the fastest way to migrate to a new set of tools, workflow, and programming language with illustrated step-by-step tutorials
- Walks you through a tutorial for developing more complex UIs
- Serves as a quick reference with recipes for specific mobile development tasks
- Provides a set of focused chapters that serve as both introduction and reference for the Swift language
Caracteristici
Leverages your ActionScript skills and experience to give you a head start with Swift and iOS. Gives you the fastest way to migrate to a new set of tools, workflow and programming language with illustrated step-by-step tutorials. Serves as a quick reference with recipes for specific mobile development tasks