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Mobile User Experience: Patterns to Make Sense of it All

Autor Adrian Mendoza
en Limba Engleză Paperback – 30 oct 2013
This is your must-have resource to the theoretical and practical concepts of mobile UX. You’ll learn about the concepts and how to apply them in real-world scenarios. Throughout the book, the author provides you with 10 of the most commonly used archetypes in the UX arena to help illustrate what mobile UX is and how you can master it as quickly as possible. First, you’ll start off learning how to communicate mobile UX flows visually. From there, you’ll learn about applying and using 10 unique user experience patterns or archetypes for mobile. Finally, you’ll understand how to prototype and use these patterns to create websites and apps.Whether you’re a UX professional looking to master mobility or a designer looking to incorporate the best UX practices into your website, after reading this book, you’ll be better equipped to maneuver this emerging specialty.

  • Addresses the gap between theoretical concepts and the practical application of mobile user experience design
  • Illustrates concepts and examples through an abundance of diagrams, flows, and patterns
  • Explains the differences in touch gestures, user interface elements, and usage patterns across the most common mobile platforms
  • Includes real-world examples and case studies for this rapidly growing field
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Specificații

ISBN-13: 9780124095144
ISBN-10: 0124095143
Pagini: 248
Ilustrații: 200 illustrations (200 in full color)
Dimensiuni: 191 x 235 x 13 mm
Greutate: 0.52 kg
Editura: ELSEVIER SCIENCE

Public țintă

UX and design professionals. Secondary: designers, UX and design students, and developers

Cuprins

1. Introduction2. Why Mobile UX, Why Now?3. Your desktop experience is NOT your mobile experience4. Understanding the Device5. How Mobile Wireframing Works6. Mobile UX Patterns7. How to Prototype in Mobile8: Mobile App or Mobile Web: The Big Debate 9. The future of mobile UX is in using performance metrics
AppendixA. List of Devices from Chapter 1B. List of My Devices from Chapter 4C. Sample Mobile Sheets from Chapter 5 and 7D. Mobile Performance Results from Chapter 9

Recenzii

"This is an interesting book, and certainly not what I was expecting when I volunteered to review it…Chapter 9 summarizes the book, and reminds the reader/designer that it is important to test the design on a large network of (different) devices in order to deliver an optimal user experience." --ComputingReviews.com, June 2014