Modern Embedded Computing: Designing Connected, Pervasive, Media-Rich Systems
Autor Peter Barry, Patrick Crowleyen Limba Engleză Paperback – 14 mar 2012
This is a unique book in terms of its approach – moving towards consumer. It teaches readers how to design embedded processors for systems that support gaming, in-vehicle infotainment, medical records retrieval, point-of-sale purchasing, networking, digital storage, and many more retail, consumer and industrial applications. Beginning with a discussion of embedded platform architecture and Intel Atom-specific architecture, modular chapters cover system boot-up, operating systems, power optimization, graphics and multi-media, connectivity, and platform tuning. Companion lab materials complement the chapters, offering hands-on embedded design experience.
This text will appeal not only to professional embedded system designers but also to students in computer architecture, electrical engineering, and embedded system design.
- Learn embedded systems design with the Intel Atom Processor, based on the dominant PC chip architecture. Examples use Atom and offer comparisons to other platforms
- Design embedded processors for systems that support gaming, in-vehicle infotainment, medical records retrieval, point-of-sale purchasing, networking, digital storage, and many more retail, consumer and industrial applications
- Explore companion lab materials online that offer hands-on embedded design experience
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Specificații
ISBN-13: 9780123914903
ISBN-10: 0123914906
Pagini: 544
Ilustrații: Illustrations
Dimensiuni: 191 x 235 x 30 mm
Greutate: 0.82 kg
Editura: ELSEVIER SCIENCE
ISBN-10: 0123914906
Pagini: 544
Ilustrații: Illustrations
Dimensiuni: 191 x 235 x 30 mm
Greutate: 0.82 kg
Editura: ELSEVIER SCIENCE
Public țintă
Students in computer architecture, electrical engineering, and embedded system design; professional embedded system designersCuprins
PART 1 PRINCIPLES OF MODERN EMBEDDED SYSTEMS
1 Embedded Systems Landscape
2 Attributes of Embedded Systems
3 The Future of Embedded Systems
PART 2 EMBEDDED SYSTEMS ARCHITECTURE AND OPERATION
4 Embedded Platform Architecture
5 Embedded Processor Architecture
6 Embedded Platform Boot Sequence
7 Operating Systems Overview
8 Embedded Linux
9 Power Optimization
10 Embedded Graphics and Multimedia Acceleration
11 Digital Signal Processing Using General-Purpose Processors
12 Network Connectivity
13 Application Frameworks
14 Platform and Content Security
15 Advanced Topics: SMP, AMP, and Virtualization
PART 3 DEVELOPING AN EMBEDDED SYSTEM
16 Example Designs
17 Platform Debug
18 Performance Tuning
1 Embedded Systems Landscape
2 Attributes of Embedded Systems
3 The Future of Embedded Systems
PART 2 EMBEDDED SYSTEMS ARCHITECTURE AND OPERATION
4 Embedded Platform Architecture
5 Embedded Processor Architecture
6 Embedded Platform Boot Sequence
7 Operating Systems Overview
8 Embedded Linux
9 Power Optimization
10 Embedded Graphics and Multimedia Acceleration
11 Digital Signal Processing Using General-Purpose Processors
12 Network Connectivity
13 Application Frameworks
14 Platform and Content Security
15 Advanced Topics: SMP, AMP, and Virtualization
PART 3 DEVELOPING AN EMBEDDED SYSTEM
16 Example Designs
17 Platform Debug
18 Performance Tuning
Recenzii
"There is need for a good, comprehensive book on embedded design and the lab-based approach using the Intel Architecture is very good and practical." --Tilman Wolf, Associate Professor, Department of Electrical and Computer Engineering, University of Massachusetts, Amherst