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Multi–Agent Machine Learning – A Reinforcement Approach

Autor HM Schwartz
en Limba Engleză Hardback – 25 sep 2014
The book begins with a chapter on traditional methods of supervised learning, covering recursive least squares learning, mean square error methods, and stochastic approximation. Chapter 2 covers single agent reinforcement learning. Topics include learning value functions, Markov games, and TD learning with eligibility traces. Chapter 3 discusses two player games including two player matrix games with both pure and mixed strategies. Numerous algorithms and examples are presented. Chapter 4 covers learning in multi-player games, stochastic games, and Markov games, focusing on learning multi-player grid games--two player grid games, Q-learning, and Nash Q-learning. Chapter 5 discusses differential games, including multi player differential games, actor critique structure, adaptive fuzzy control and fuzzy interference systems, the evader pursuit game, and the defending a territory games. Chapter 6 discusses new ideas on learning within robotic swarms and the innovative idea of the evolution of personality traits. * Framework for understanding a variety of methods and approaches in multi-agent machine learning. * Discusses methods of reinforcement learning such as a number of forms of multi-agent Q-learning * Applicable to research professors and graduate students studying electrical and computer engineering, computer science, and mechanical and aerospace engineering
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Specificații

ISBN-13: 9781118362082
ISBN-10: 111836208X
Pagini: 256
Dimensiuni: 156 x 234 x 15 mm
Greutate: 0.48 kg
Ediția:New.
Editura: Wiley
Locul publicării:Hoboken, United States

Public țintă

Primary: university researchers and graduate students in electrical and computer engineering, computer science and mechanical aerospace engineering. Also, researchers in behavioural economics. Secondary: researchers in the aerospace and manufacturing industry, as well as the automotive and robotics industries.

Cuprins


Notă biografică

Howard M. Schwartz, PhD, received his B.Eng. Degree from McGill University, Montreal, Canada in une 1981 and his MS Degree and PhD Degree from MIT, Cambridge, USA in 1982 and 1987 respectively. He is currently a professor in systems and computer engineering at Carleton University, Canada. His research interests include adaptive and intelligent control systems, robotic, artificial intelligence, system modelling, system identification, and state estimation.

Descriere

The book begins with a chapter on traditional methods of supervised learning, covering recursive least squares learning, mean square error methods, and stochastic approximation. Chapter 2 covers single agent reinforcement learning. Topics include learning value functions, Markov games, and TD learning with eligibility traces.