Objective-C Programming
Autor Aaron Hillegass, Mark Fenolgioen Limba Engleză Paperback – 31 oct 2013
Based on Big Nerd Ranch's popular Objective-C Bootcamp, "Objective-C Programming: The Big Nerd Ranch Guide" covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer.
Here are some of the topics covered:
- Using Xcode, Apple's documentation, and other tools
- Programming basics: variables, loops, functions, etc.
- Objects, classes, methods, and messages
- Pointers, addresses, and memory management with ARC
- Properties and Key-Value Coding (KVC)
- Class extensions
- Categories
- Classes from the Foundation framework
- Blocks
- Delegation, target-action, and notification design patterns
- Key-Value Observing (KVO)
- Runtime basics
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Specificații
ISBN-10: 032194206X
Pagini: 357
Dimensiuni: 181 x 253 x 22 mm
Greutate: 0.75 kg
Ediția:2nd edition.
Editura: Big Nerd Ranch Guides
Notă biografică
Big Nerd Ranch is a unique software engineering and training company where monastic principles drive technological development. Since 2001, the company has been helping students master programming languages through public enrollment bootcamps, private corporate on-site training, and a growing roster of programming books. Big Nerd Ranch offers consultative services to a broad array of clients, shaping their mobile strategies and developing fresh and engaging mobile and desktop applications.
Descriere
Cuprins
Part I: Getting Started 1. You and This Book 2. Your First Program
Part II: How Programming Works 3. Variables and Types 4. if/else 5. Functions 6. Numbers 7. Loops 8. Addresses and Pointers 9. Pass By Reference 10. Structs 11. The Heap
Part III: Objective-C and Foundation 12. Objects 13. More Messages 14. NSString 15. NSArray 16. Developer Documentation 17. Your First Class 18. Inheritance 19. Object Instance Variables 20. Preventing Memory Leaks 21. Collection Classes 22. Constants 23. Writing Files with NSString and NSData 24. Callbacks 25. Protocols 26. Property Lists
Part IV: Event-Driven Applications 27. Your First iOS Application 28. Your First Cocoa Application
Part V: Advanced Objective-C 29. init 30. Properties 31. Categories 32. Blocks
Part VI: Advanced C 33. Bitwise Operations 34. C Strings 35. C Arrays 36. Command-Line Arguments 37. Switch Statements
Part VII: Objective-C Runtime 38. How Messaging Works 39. How Classes Work 40. Runtime Attributes 41. Method Swizzling 42. Associated Objects