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Playing to Learn

Autor Johnnie Wycliffe, Frank Muwanga-Zake
en Limba Engleză Paperback – 10 feb 2011
Play is human nature, which we remember and return to because of the excitement involved. Hence, play is in most cultures used in learning common rules and in achieving social harmony among children as well as adults. Additionally, practical subjects such as science include playful interaction with objects. This book outlines theoretical frameworks that apply in playing to learn and characteristics of games that are important in encouraging learning. Regrettably however, abstract and boring systems, as well as watching television, replace such enjoyment in learning. Fortunately, robust virtual environments and realities ease the rigour in designing and in executing educational play. It has to be noted that virtual environments are now designed for television sets, mobile telephones and computers. Therefore, the book 'Information and Communications Technology' (ICT) includes all of such technologies, although the cases reported here are specifically computer games.
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Specificații

ISBN-13: 9781608768622
ISBN-10: 1608768627
Pagini: 104
Dimensiuni: 155 x 228 x 7 mm
Greutate: 0.18 kg
Editura: Nova Science Publishers Inc

Cuprins

Introduction; The conceptual framework of play; Playing to Learn; Motivating learning through play; Self-regulated learning; Opportunities to Solve Some Challenges in Science Education through Playing in Virtual Environments; Playing Science Games; Implementing a Game into a School Curriculum; Considerations in Designing Educational Games in Virtual Spaces; Virtual realities or practical work?; Evaluating a Game for Learning; Students' evaluation of Zadarh; Conclusion; Index.