Pro Go: The Complete Guide to Programming Reliable and Efficient Software Using Golang
Autor Adam Freemanen Limba Engleză Paperback – 13 ian 2022
Go, also known as Golang, is the concise and efficient programming language designed by Google for creating high-performance, cross-platform applications. Go combines strong static types with simple syntax and a comprehensive standard library to increase programmer productivity, while still supporting features such as concurrent/parallel programming.
Each topic is covered in a clear, concise, no-nonsense approach that is packed with the details you need to learn to be truly effective. Chapters include common problems and how to avoid them.
What You Will Learn
- Gain a solid understanding of the Go language and tools
- Gain in-depth knowledge of the Go standard library
- Use Go for concurrent/parallel tasks
- Use Go for client- and server-side development
Experienced developers who want to use Go to create applications
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Specificații
ISBN-13: 9781484273548
ISBN-10: 1484273540
Pagini: 680
Ilustrații: XXIX, 1076 p. 185 illus., 50 illus. in color.
Dimensiuni: 178 x 254 x 60 mm
Greutate: 1.88 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
ISBN-10: 1484273540
Pagini: 680
Ilustrații: XXIX, 1076 p. 185 illus., 50 illus. in color.
Dimensiuni: 178 x 254 x 60 mm
Greutate: 1.88 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
Cuprins
Part 1 - Understanding the Go Language.- 1. Your First Go Application.- 2. Putting Go in Context.- 3. Using the Go Tools.- 4. Basic Types, Values, and Pointers.- 5. Operations and Conversions.- 6. Flow Control.- 7. Using Arrays, Slice, and Maps.- 8. Defining and Using Functions.- 9. Using Function Types.- 10. Defining Structs.- 11. Using Methods and Interfaces.- 12. Creating and Using Packages.- 13. Type and Interface Composition.- 14. Using Goroutines and Channels.- 15. Error Handling.- Part 2 - Using the Go Standard Library.- 16. String Processing and Regular Expressions.- 17. Formatting and Scanning Strings.- 18. Math Functions and Data Sorting.- 19. Dates, Times, and Durations.- 20. Reading and Writing Data.- 21. Working with JSON Data.- 22. Working with Files.- 23. Using HTML and Text Templates.- 24. Creating HTTP Servers.- 25. Creating HTTP Clients.- 26. Working with Databases.- 27. Using Reflection.- 28. Using Reflection, Part 2.- 29. Using Reflection, Part 3.- 30. Coordinating Goroutines.- 31. Unit Testing, Benchmarking, and Logging.- Part 3 - Applying Go.- 32. Creating a Web Platform.- 33. Middleware, Templates, and Handlers.- 34. Actions, Sessions, and Authorization.- 35. SportsStore: A Real Application.- 36. SportsStore: Cart and Database.- 37. SportsStore: Checkout and Administration.- 38. SportsStore: Finishing and Deployment.
Notă biografică
Adam Freeman is an experienced IT professional who has held senior positions in a range of companies, most recently serving as chief technology officer and chief operating officer of a global bank. Now retired, he spends his time writing and long-distance running.
Textul de pe ultima copertă
Best-selling author Adam Freeman explains how to get the most from Go, starting from the basics and building up to the most advanced and sophisticated features. You will learn how Go builds on a simple and consistent type system to create a comprehensive and productive development experience that produces fast and robust applications that run across platforms.
Go, also known as Golang, is the concise and efficient programming language designed by Google for creating high-performance, cross-platform applications. Go combines strong static types with simple syntax and a comprehensive standard library to increase programmer productivity, while still supporting features such as concurrent/parallel programming.
Each topic is covered in a clear, concise, no-nonsense approach that is packed with the details you need to learn to be truly effective. Chapters include common problems and how to avoid them.
What You Will Learn
This book is for experienced developers who want to use Go to create applications.
Go, also known as Golang, is the concise and efficient programming language designed by Google for creating high-performance, cross-platform applications. Go combines strong static types with simple syntax and a comprehensive standard library to increase programmer productivity, while still supporting features such as concurrent/parallel programming.
Each topic is covered in a clear, concise, no-nonsense approach that is packed with the details you need to learn to be truly effective. Chapters include common problems and how to avoid them.
What You Will Learn
- Gain a solid understanding of the Go language and tools
- Gain in-depth knowledge of the Go standard library
- Use Go for concurrent/parallel tasks
- Use Go for client- and server-side development
This book is for experienced developers who want to use Go to create applications.
Adam Freeman is an experienced IT professional who has held senior positions in a range of companies, most recently serving as chief technology officer and chief operating officer of a global bank. Now retired, he spends his time writing and long-distance running.
Caracteristici
The only book you need to learn Go Bestselling author Freeman makes learning Go accessible and enjoyable Download source code from https://github.com/Apress/pro-go