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Saturnine

Autor Dan Abnett
en Limba Engleză Paperback – 2 mar 2022
Book 4 in the Global best selling The Horus Heresy: Siege of Terra series.

 


The Traitor Host of Horus Lupercal tightens its iron grip on the Palace of Terra, and one by one the walls and bastions begin to crumple and collapse. Rogal Dorn, Praetorian of Terra, redoubles his efforts to keep the relentless enemy at bay, but his forces are vastly outnumbered and hopelessly outgunned. Dorn simply cannot defend everything. Any chance of survival now requires sacrifice, but what battles dare he lose so that others can be won? Is there one tactical stroke, one crucial combat, that could turn the tide forever and win the war outright?
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Specificații

ISBN-13: 9781800261136
ISBN-10: 1800261136
Pagini: 464
Dimensiuni: 107 x 170 x 38 mm
Greutate: 0.27 kg
Editura: Games Workshop
Colecția Games Workshop

Notă biografică

Dan Abnett has written over fifty novels, including Anarch, the latest instalment in the acclaimed Gaunt’s Ghosts series. He has also written the Ravenor and Eisenhorn books, the most recent of which is The Magos. For the Horus Heresy, he is the author of Horus Rising, Legion, The Unremembered Empire, Know No Fear and Prospero Burns, the last two of which were both New York Times bestsellers. He also scripted Macragge’s Honour, the first Horus Heresy graphic novel, as well as numerous Black Library audio dramas. Many of his short stories have been collected into the volume Lord of the Dark Millennium. He lives and works in Maidstone, Kent.


Descriere

Book 4 in the Global best selling The Horus Heresy: Siege of Terra series.

 


The Traitor Host of Horus Lupercal tightens its iron grip on the Palace of Terra, and one by one the walls and bastions begin to crumple and collapse. Rogal Dorn, Praetorian of Terra, redoubles his efforts to keep the relentless enemy at bay, but his forces are vastly outnumbered and hopelessly outgunned. Dorn simply cannot defend everything. Any chance of survival now requires sacrifice, but what battles dare he lose so that others can be won? Is there one tactical stroke, one crucial combat, that could turn the tide forever and win the war outright?