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Smalltalk and Object Orientation: An Introduction

Autor John Hunt
en Limba Engleză Paperback – 13 iun 1997
This book was originally written to support an introductory course in Object Orientation through the medium of Smalltalk (and VisualWorks in particular). However, it can be used as a book to teach the reader Smalltalk, to introduce object orientation as well as present object oriented design and analysis. It takes as its basic premise that most Computer Scientists I Software Engineers learn best by doing rather than from theoretical notes. The chapters therefore attempt to introduce concepts by getting you the reader to do things, rather than by extensive theoretical discussions. This means that these chapters take a hands-on approach to the subject and assume that the student/reader has a suitable Small talk environment available to them. The chapters are listed below and are divided into six parts. The reader is advised to work through Parts 1 and 3 thoroughly in order to gain a detailed understanding of object orientation. Part 2 then provides an introduction to the Smalltalk environment and language. Other chapters may then be dipped into as required. For example, if the reader wishes to hone their Smalltalk skills then the chapters in Part 4 would be useful. However, if at that point they wish to get on and discover the delights of graphical user interfaces in Smalltalk, then Part 5 could be read next. Part 6 presents some more advances subjects such as metaclasses and concurrency which are not required for straight forward Small talk development.
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Specificații

ISBN-13: 9783540761150
ISBN-10: 3540761152
Pagini: 400
Ilustrații: XVII, 378 p. 75 illus.
Dimensiuni: 155 x 235 x 22 mm
Greutate: 0.6 kg
Ediția:Softcover reprint of the original 1st ed. 1997
Editura: SPRINGER LONDON
Colecția Springer
Locul publicării:London, United Kingdom

Public țintă

Lower undergraduate

Cuprins

1: Introduction to Object Orientation.- 1. Introduction To Object Orientation.- 2. Elements of Object Orientation.- 3. Constructing an Object Oriented System.- 2: The Smalltalk Language.- 4. An Introduction to Smalltalk.- 5. A Little Smalltalk.- 6. Smalltalk Building Blocks.- 7. Smalltalk Constructs.- 8. An Example Smalltalk Class.- 9. Control and Iteration.- 10. The Collection Classes.- 11. Further Collection Classes.- 12. An Object Oriented Organizer.- 13. Streams and Files.- 14. The Magnitude Class Hierarchy.- 15. Some More Tools of the Trade.- 3: Object Oriented Design.- 16. Object Oriented Analysis and Design.- 17. The Unified Modeling Language.- 18. UML: Dynamic Modeling and Deployment.- 19. The Object Modeling Technique.- 20. More Object Modeling Technique.- 21. Frameworks and Patterns for Object Oriented Design.- 4: Testing and Style.- 22. Testing Object Oriented Systems.- 23. Method and Class Testing.- 24. Smalltalk Style Guidelines.- 5: Graphical Interfaces in Smalltalk.- 25. The Perform and Dependency Mechanisms.- 26. The Model-View-Controller Architecture.- 27. Graphical User Interface Construction Tools.- 28. A Visual Organizer.- 29. Using a View Within a Window.- 6: Further Smalltalk.- 30. Memory Management and Garbage Collection.- 31. Concurrency in Smalltalk.- 32. The Metaclass Framework.- 7: The Future.- 33. The Future for Object Technology.- Appendix A: The Smalltalk Language Syntax.