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Software Engineering for Game Developers

Autor John P. Flynt
en Limba Engleză Paperback – 31 oct 2004
"Software Engineering for Game Developers" is a unique guidea toolbox for effectively building a computer game using practices that are fostered by software engineering. Examine each major phase of the software engineering lifecycle of an actual game and its developers and gather the tools you need to organize your programming into proper engineering patterns. This book documents a comprehensive development process that started from a set of requirements. This process guided the development team to consistently design and implement a game according to these requirements, staying within budget and delivering the game on time. The tools provided within this book are a valuable resource for software developers in any areagame software development professionals, game producers and designers, testers, writers, artists, and educators.
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Specificații

ISBN-13: 9781592001552
ISBN-10: 1592001556
Pagini: 862
Dimensiuni: 191 x 235 x 64 mm
Greutate: 1.76 kg
Ediția:PAP/CDR
Editura: Course Technology Ptr
Colecția Course Technology Ptr
Locul publicării:United States