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Steed, P: Modeling a Character in 3DS Max

Autor Paul Steed
en Limba Engleză Paperback – 31 iul 2004
This is the definitive start-to-finish guide to creating incredible low-polygon real-time video game characters using 3D Studio Max 5 and 6. The highly anticipated update to the best-selling character modelling book by Paul Steed (id, WildTangent, Microsoft Xbox group), this book is geared towards the beginning modeller. It establishes a flexible professional-level skill set for readers by guiding them through the creation of not one but three imaginative characters.
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Specificații

ISBN-13: 9781556220883
ISBN-10: 155622088X
Pagini: 584
Ilustrații: b/w illus
Dimensiuni: 157 x 230 x 33 mm
Greutate: 0.84 kg
Ediția:2 Rev ed.
Editura: Wordware Publishing Inc.

Cuprins

Design Fundamentals; Callisto Designed; The Guide objects; The Head and Face; The Hair; The Torso; The Legs; The Back, Neck and Shoulders; The Arms; The Boots; Optimising the Mesh; Mapping the Head; Mapping the Rest of Callisto; Final Thoughts; Index.

Descriere

In this update to his bestselling character modeling book, professional modeler and animator Steed shares a number of tips, tricks, and techniques that have made him one of the industry's most recognized 3D artists.